yuzu/src/video_core
bunnei 028f6fdbf6
Merge pull request #3884 from ReinUsesLisp/border-colors
vk_sampler_cache: Use VK_EXT_custom_border_color when available
2020-05-07 12:18:53 -04:00
..
buffer_cache Merge pull request #3808 from ReinUsesLisp/wait-for-idle 2020-05-03 02:43:18 -04:00
engines Merge pull request #3815 from FernandoS27/command-list-2 2020-05-05 17:12:42 -04:00
renderer_opengl Merge pull request #3808 from ReinUsesLisp/wait-for-idle 2020-05-03 02:43:18 -04:00
renderer_vulkan vk_sampler_cache: Use VK_EXT_custom_border_color when available 2020-05-04 20:49:23 -03:00
shader Merge pull request #3693 from ReinUsesLisp/clean-samplers 2020-05-02 00:45:41 -04:00
texture_cache Merge pull request #3693 from ReinUsesLisp/clean-samplers 2020-05-02 00:45:41 -04:00
textures Clang Format and Documentation. 2020-04-28 14:02:51 -04:00
CMakeLists.txt Merge pull request #3815 from FernandoS27/command-list-2 2020-05-05 17:12:42 -04:00
dirty_flags.cpp
dirty_flags.h
dma_pusher.cpp VideoCore/GPU: Delegate subchannel engines to the dma pusher. 2020-04-27 22:07:21 -04:00
dma_pusher.h VideoCore/GPU: Delegate subchannel engines to the dma pusher. 2020-04-27 22:07:21 -04:00
fence_manager.h fixed_pipeline_state: explicitly use template keyword after 1f345ebe3a 2020-05-01 23:38:23 +00:00
gpu_asynch.cpp
gpu_asynch.h
gpu_synch.cpp
gpu_synch.h
gpu_thread.cpp Async GPU: Correct flushing behavior to be similar to old async GPU behavior. 2020-04-22 11:36:26 -04:00
gpu_thread.h
gpu.cpp Update src/video_core/gpu.cpp 2020-05-05 15:39:44 -04:00
gpu.h Clang Format. 2020-04-23 08:52:58 -04:00
guest_driver.cpp
guest_driver.h
macro_interpreter.cpp VideoCore/Engines: Refactor Engines CallMethod. 2020-04-27 21:47:58 -04:00
macro_interpreter.h
memory_manager.cpp kernel: memory: Improve implementation of device shared memory. (#3707) 2020-04-23 11:37:12 -04:00
memory_manager.h
morton.cpp
morton.h
query_cache.h
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_cache.cpp
rasterizer_cache.h
rasterizer_interface.h {maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers 2020-04-28 02:18:12 -03:00
renderer_base.cpp
renderer_base.h
sampler_cache.cpp
sampler_cache.h
surface.cpp
surface.h
video_core.cpp
video_core.h