0432af5ad1
* Reworked incorrect nifm stubs Need confirmation on `CreateTemporaryNetworkProfile`, unsure which game uses it but according to reversing. It should return a uuid which we currently don't do. Any 0 client id is considered an invalid client id. GetRequestState 0 is considered invalid. * Fixups for nifm |
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.. | ||
kernel | ||
service | ||
ipc_helpers.h | ||
ipc.h | ||
lock.cpp | ||
lock.h | ||
result.h |