cdb240f3d4
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.
Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.
The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.
Following REUSE has a few advantages over the current approach:
- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
`.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
files like binary assets / images is always accurate and up to date
To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.
[REUSE]: https://reuse.software
Follow-up to 01cf05bc75
193 lines
5.3 KiB
C++
193 lines
5.3 KiB
C++
// SPDX-FileCopyrightText: 2018 Citra Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <optional>
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#include "common/common_types.h"
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#include "common/thread.h"
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#include "input_common/input_engine.h"
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namespace InputCommon::CemuhookUDP {
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class Socket;
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namespace Response {
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enum class Battery : u8;
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struct PadData;
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struct PortInfo;
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struct TouchPad;
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struct Version;
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} // namespace Response
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enum class PadTouch {
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Click,
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Undefined,
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};
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struct UDPPadStatus {
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std::string host{"127.0.0.1"};
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u16 port{26760};
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std::size_t pad_index{};
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};
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struct DeviceStatus {
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std::mutex update_mutex;
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// calibration data for scaling the device's touch area to 3ds
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struct CalibrationData {
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u16 min_x{};
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u16 min_y{};
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u16 max_x{};
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u16 max_y{};
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};
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std::optional<CalibrationData> touch_calibration;
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};
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/**
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* A button device factory representing a keyboard. It receives keyboard events and forward them
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* to all button devices it created.
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*/
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class UDPClient final : public InputEngine {
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public:
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explicit UDPClient(std::string input_engine_);
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~UDPClient() override;
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void ReloadSockets();
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/// Used for automapping features
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std::vector<Common::ParamPackage> GetInputDevices() const override;
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ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) override;
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AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) override;
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MotionMapping GetMotionMappingForDevice(const Common::ParamPackage& params) override;
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Common::Input::ButtonNames GetUIName(const Common::ParamPackage& params) const override;
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bool IsStickInverted(const Common::ParamPackage& params) override;
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private:
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enum class PadButton {
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Undefined = 0x0000,
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Share = 0x0001,
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L3 = 0x0002,
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R3 = 0x0004,
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Options = 0x0008,
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Up = 0x0010,
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Right = 0x0020,
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Down = 0x0040,
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Left = 0x0080,
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L2 = 0x0100,
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R2 = 0x0200,
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L1 = 0x0400,
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R1 = 0x0800,
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Triangle = 0x1000,
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Circle = 0x2000,
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Cross = 0x4000,
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Square = 0x8000,
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Touch1 = 0x10000,
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Touch2 = 0x20000,
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Home = 0x40000,
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TouchHardPress = 0x80000,
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};
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enum class PadAxes : u8 {
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LeftStickX,
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LeftStickY,
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RightStickX,
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RightStickY,
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AnalogLeft,
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AnalogDown,
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AnalogRight,
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AnalogUp,
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AnalogSquare,
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AnalogCross,
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AnalogCircle,
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AnalogTriangle,
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AnalogR1,
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AnalogL1,
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AnalogR2,
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AnalogL3,
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AnalogR3,
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Touch1X,
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Touch1Y,
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Touch2X,
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Touch2Y,
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Undefined,
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};
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struct PadData {
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std::size_t pad_index{};
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bool connected{};
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DeviceStatus status;
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u64 packet_sequence{};
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std::chrono::time_point<std::chrono::steady_clock> last_update;
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};
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struct ClientConnection {
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ClientConnection();
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~ClientConnection();
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Common::UUID uuid{"00000000-0000-0000-0000-00007F000001"};
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std::string host{"127.0.0.1"};
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u16 port{26760};
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s8 active{-1};
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std::unique_ptr<Socket> socket;
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std::thread thread;
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};
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// For shutting down, clear all data, join all threads, release usb
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void Reset();
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// Translates configuration to client number
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std::size_t GetClientNumber(std::string_view host, u16 port) const;
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// Translates UDP battery level to input engine battery level
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Common::Input::BatteryLevel GetBatteryLevel(Response::Battery battery) const;
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void OnVersion(Response::Version);
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void OnPortInfo(Response::PortInfo);
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void OnPadData(Response::PadData, std::size_t client);
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void StartCommunication(std::size_t client, const std::string& host, u16 port);
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PadIdentifier GetPadIdentifier(std::size_t pad_index) const;
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Common::UUID GetHostUUID(const std::string& host) const;
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Common::Input::ButtonNames GetUIButtonName(const Common::ParamPackage& params) const;
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// Allocate clients for 8 udp servers
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static constexpr std::size_t MAX_UDP_CLIENTS = 8;
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static constexpr std::size_t PADS_PER_CLIENT = 4;
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std::array<PadData, MAX_UDP_CLIENTS * PADS_PER_CLIENT> pads{};
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std::array<ClientConnection, MAX_UDP_CLIENTS> clients{};
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};
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/// An async job allowing configuration of the touchpad calibration.
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class CalibrationConfigurationJob {
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public:
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enum class Status {
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Initialized,
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Ready,
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Stage1Completed,
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Completed,
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};
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/**
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* Constructs and starts the job with the specified parameter.
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*
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* @param status_callback Callback for job status updates
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* @param data_callback Called when calibration data is ready
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*/
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explicit CalibrationConfigurationJob(const std::string& host, u16 port,
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std::function<void(Status)> status_callback,
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std::function<void(u16, u16, u16, u16)> data_callback);
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~CalibrationConfigurationJob();
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void Stop();
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private:
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Common::Event complete_event;
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};
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void TestCommunication(const std::string& host, u16 port,
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const std::function<void()>& success_callback,
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const std::function<void()>& failure_callback);
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} // namespace InputCommon::CemuhookUDP
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