yuzu/src/core/hle/service/caps/caps.cpp
Liam a936972614 service: refactor server architecture
Converts services to have their own processes
2023-02-21 12:19:25 -05:00

29 lines
1.2 KiB
C++

// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/caps/caps.h"
#include "core/hle/service/caps/caps_a.h"
#include "core/hle/service/caps/caps_c.h"
#include "core/hle/service/caps/caps_sc.h"
#include "core/hle/service/caps/caps_ss.h"
#include "core/hle/service/caps/caps_su.h"
#include "core/hle/service/caps/caps_u.h"
#include "core/hle/service/server_manager.h"
#include "core/hle/service/service.h"
namespace Service::Capture {
void LoopProcess(Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system);
server_manager->RegisterNamedService("caps:a", std::make_shared<CAPS_A>(system));
server_manager->RegisterNamedService("caps:c", std::make_shared<CAPS_C>(system));
server_manager->RegisterNamedService("caps:u", std::make_shared<CAPS_U>(system));
server_manager->RegisterNamedService("caps:sc", std::make_shared<CAPS_SC>(system));
server_manager->RegisterNamedService("caps:ss", std::make_shared<CAPS_SS>(system));
server_manager->RegisterNamedService("caps:su", std::make_shared<CAPS_SU>(system));
ServerManager::RunServer(std::move(server_manager));
}
} // namespace Service::Capture