yuzu/src/video_core/renderer_opengl
Lioncash 09fa1d6a73 video_core: Make use of ordered container contains() where applicable
With C++20, we can use the more concise contains() member function
instead of comparing the result of the find() call with the end
iterator.
2020-12-07 16:30:39 -05:00
..
gl_arb_decompiler.cpp video_core: Make use of ordered container contains() where applicable 2020-12-07 16:30:39 -05:00
gl_arb_decompiler.h
gl_buffer_cache.cpp video_core: Resolve more variable shadowing scenarios pt.3 2020-12-05 16:02:23 -05:00
gl_buffer_cache.h video_core: Resolve more variable shadowing scenarios pt.3 2020-12-05 16:02:23 -05:00
gl_device.cpp video_core: Enforce -Wunused-variable and -Wunused-but-set-variable 2020-10-02 21:19:35 -03:00
gl_device.h Merge pull request #4359 from ReinUsesLisp/clamp-shared 2020-07-21 04:51:05 -03:00
gl_fence_manager.cpp video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
gl_fence_manager.h video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
gl_framebuffer_cache.cpp
gl_framebuffer_cache.h
gl_query_cache.cpp video_core: Resolve more variable shadowing scenarios pt.3 2020-12-05 16:02:23 -05:00
gl_query_cache.h video_core: Resolve more variable shadowing scenarios pt.3 2020-12-05 16:02:23 -05:00
gl_rasterizer.cpp video_core: Remove unnecessary enum class casting in logging messages 2020-12-07 00:41:50 -05:00
gl_rasterizer.h video_core: Resolve more variable shadowing scenarios pt.3 2020-12-05 16:02:23 -05:00
gl_resource_manager.cpp gl_shader_util: Use std::string_view instead of star pointer 2020-08-23 21:23:54 -03:00
gl_resource_manager.h gl_shader_util: Use std::string_view instead of star pointer 2020-08-23 21:23:54 -03:00
gl_sampler_cache.cpp
gl_sampler_cache.h
gl_shader_cache.cpp video_core: Make use of ordered container contains() where applicable 2020-12-07 16:30:39 -05:00
gl_shader_cache.h video_core: Resolve more variable shadowing scenarios pt.3 2020-12-05 16:02:23 -05:00
gl_shader_decompiler.cpp video_core: Remove unnecessary enum class casting in logging messages 2020-12-07 00:41:50 -05:00
gl_shader_decompiler.h video_core: Resolve more variable shadowing scenarios pt.3 2020-12-05 16:02:23 -05:00
gl_shader_disk_cache.cpp video_core: Make use of ordered container contains() where applicable 2020-12-07 16:30:39 -05:00
gl_shader_disk_cache.h video_core: Remove all Core::System references in renderer 2020-09-06 05:28:48 -03:00
gl_shader_manager.cpp gl_arb_decompiler: Use NV_shader_buffer_{load,store} on assembly shaders 2020-07-18 01:59:57 -03:00
gl_shader_manager.h gl_arb_decompiler: Use NV_shader_buffer_{load,store} on assembly shaders 2020-07-18 01:59:57 -03:00
gl_shader_util.cpp gl_shader_util: Use std::string_view instead of star pointer 2020-08-23 21:23:54 -03:00
gl_shader_util.h gl_shader_util: Use std::string_view instead of star pointer 2020-08-23 21:23:54 -03:00
gl_state_tracker.cpp video_core: Adjust NUM macro to avoid Clang warning 2020-12-06 18:24:16 -05:00
gl_state_tracker.h video_core: Remove all Core::System references in renderer 2020-09-06 05:28:48 -03:00
gl_stream_buffer.cpp gl_arb_decompiler: Use NV_shader_buffer_{load,store} on assembly shaders 2020-07-18 01:59:57 -03:00
gl_stream_buffer.h
gl_texture_cache.cpp video_core: Remove unnecessary enum class casting in logging messages 2020-12-07 00:41:50 -05:00
gl_texture_cache.h video_core: Resolve more variable shadowing scenarios pt.3 2020-12-05 16:02:23 -05:00
maxwell_to_gl.h video_core: Remove unnecessary enum class casting in logging messages 2020-12-07 00:41:50 -05:00
renderer_opengl.cpp video_core: Remove unnecessary enum class casting in logging messages 2020-12-07 00:41:50 -05:00
renderer_opengl.h video_core: Resolve more variable shadowing scenarios pt.3 2020-12-05 16:02:23 -05:00
utils.cpp
utils.h