yuzu/src/audio_core
2018-08-13 12:19:59 -04:00
..
algorithm audio_core: Interpolate 2018-08-13 11:26:50 +01:00
audio_out.cpp audio_core: Use s16 where possible for audio samples. 2018-08-04 18:22:58 -04:00
audio_out.h audio_core: Use s16 where possible for audio samples. 2018-08-04 18:22:58 -04:00
audio_renderer.cpp audio_renderer: samples_remaining counts frames, not samples 2018-08-13 11:26:50 +01:00
audio_renderer.h audio_core: Interpolate 2018-08-13 11:26:50 +01:00
buffer.h audio_core: Use s16 where possible for audio samples. 2018-08-04 18:22:58 -04:00
CMakeLists.txt audio_core: Interpolate 2018-08-13 11:26:50 +01:00
codec.cpp audio_core: Port codec code from Citra for ADPCM decoding. 2018-08-04 18:22:58 -04:00
codec.h audio_core: Port codec code from Citra for ADPCM decoding. 2018-08-04 18:22:58 -04:00
cubeb_sink.cpp cubeb_sink: Protect queue with a mutex 2018-08-12 20:41:46 +01:00
cubeb_sink.h audio_core: Sinks need unique names as well. 2018-08-04 14:34:12 -04:00
null_sink.h audio_core: Use s16 where possible for audio samples. 2018-08-04 18:22:58 -04:00
sink_details.cpp
sink_details.h
sink_stream.h audio_core: Use s16 where possible for audio samples. 2018-08-04 18:22:58 -04:00
sink.h audio_core: Sinks need unique names as well. 2018-08-04 14:34:12 -04:00
stream.cpp audio_core: Use s16 where possible for audio samples. 2018-08-04 18:22:58 -04:00
stream.h audio_core: Use s16 where possible for audio samples. 2018-08-04 18:22:58 -04:00