yuzu/src/video_core/renderer_opengl
Lioncash 18a89931a9 gl_shader_decompiler: Use used_shaders member variable directly within GenerateDeclarations()
Using the getter function intended for external code here makes an
unnecessary copy of the already-accessible used_shaders vector.
2018-09-02 13:10:11 -04:00
..
gl_rasterizer_cache.cpp gl_rasterizer_cache: Use accurate framebuffer setting for accurate copies. 2018-08-31 13:07:28 -04:00
gl_rasterizer_cache.h gl_rasterizer_cache: Also use reserve cache for RecreateSurface. 2018-08-31 13:07:28 -04:00
gl_rasterizer.cpp gl_rasterizer_cache: Use accurate framebuffer setting for accurate copies. 2018-08-31 13:07:28 -04:00
gl_rasterizer.h
gl_resource_manager.h
gl_shader_cache.cpp
gl_shader_cache.h
gl_shader_decompiler.cpp gl_shader_decompiler: Use used_shaders member variable directly within GenerateDeclarations() 2018-09-02 13:10:11 -04:00
gl_shader_decompiler.h
gl_shader_gen.cpp
gl_shader_gen.h
gl_shader_manager.cpp
gl_shader_manager.h
gl_shader_util.cpp
gl_shader_util.h
gl_state.cpp
gl_state.h
gl_stream_buffer.cpp
gl_stream_buffer.h
maxwell_to_gl.h
renderer_opengl.cpp core/core: Replace includes with forward declarations where applicable 2018-08-31 16:30:14 -04:00
renderer_opengl.h