yuzu/src/core/hle/service/sockets/bsd.h
Lioncash ccca5e7c28 service: Use nested namespace specifiers where applicable
Tidies up namespace declarations
2018-04-19 22:20:28 -04:00

30 lines
793 B
C++

// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/service.h"
namespace Service::Sockets {
class BSD final : public ServiceFramework<BSD> {
public:
explicit BSD(const char* name);
~BSD() = default;
private:
void RegisterClient(Kernel::HLERequestContext& ctx);
void StartMonitoring(Kernel::HLERequestContext& ctx);
void Socket(Kernel::HLERequestContext& ctx);
void Connect(Kernel::HLERequestContext& ctx);
void SendTo(Kernel::HLERequestContext& ctx);
void Close(Kernel::HLERequestContext& ctx);
/// Id to use for the next open file descriptor.
u32 next_fd = 1;
};
} // namespace Service::Sockets