ccca5e7c28
Tidies up namespace declarations
30 lines
793 B
C++
30 lines
793 B
C++
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/service/service.h"
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namespace Service::Sockets {
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class BSD final : public ServiceFramework<BSD> {
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public:
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explicit BSD(const char* name);
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~BSD() = default;
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private:
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void RegisterClient(Kernel::HLERequestContext& ctx);
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void StartMonitoring(Kernel::HLERequestContext& ctx);
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void Socket(Kernel::HLERequestContext& ctx);
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void Connect(Kernel::HLERequestContext& ctx);
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void SendTo(Kernel::HLERequestContext& ctx);
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void Close(Kernel::HLERequestContext& ctx);
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/// Id to use for the next open file descriptor.
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u32 next_fd = 1;
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};
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} // namespace Service::Sockets
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