yuzu/src/core/hle/kernel/service_thread.cpp

120 lines
3.6 KiB
C++

// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <condition_variable>
#include <functional>
#include <mutex>
#include <thread>
#include <vector>
#include <queue>
#include "common/scope_exit.h"
#include "common/thread.h"
#include "core/hle/kernel/k_session.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/service_thread.h"
namespace Kernel {
class ServiceThread::Impl final {
public:
explicit Impl(KernelCore& kernel, std::size_t num_threads, const std::string& name);
~Impl();
void QueueSyncRequest(KSession& session, std::shared_ptr<HLERequestContext>&& context);
private:
std::vector<std::jthread> threads;
std::queue<std::function<void()>> requests;
std::mutex queue_mutex;
std::condition_variable_any condition;
const std::string service_name;
};
ServiceThread::Impl::Impl(KernelCore& kernel, std::size_t num_threads, const std::string& name)
: service_name{name} {
for (std::size_t i = 0; i < num_threads; ++i) {
threads.emplace_back([this, &kernel](std::stop_token stop_token) {
Common::SetCurrentThreadName(std::string{service_name}.c_str());
// Wait for first request before trying to acquire a render context
{
std::unique_lock lock{queue_mutex};
condition.wait(lock, stop_token, [this] { return !requests.empty(); });
}
if (stop_token.stop_requested()) {
return;
}
// Allocate a dummy guest thread for this host thread.
kernel.RegisterHostThread();
while (true) {
std::function<void()> task;
{
std::unique_lock lock{queue_mutex};
condition.wait(lock, stop_token, [this] { return !requests.empty(); });
if (stop_token.stop_requested()) {
return;
}
if (requests.empty()) {
continue;
}
task = std::move(requests.front());
requests.pop();
}
task();
}
});
}
}
void ServiceThread::Impl::QueueSyncRequest(KSession& session,
std::shared_ptr<HLERequestContext>&& context) {
{
std::unique_lock lock{queue_mutex};
auto* server_session{&session.GetServerSession()};
// Open a reference to the session to ensure it is not closes while the service request
// completes asynchronously.
server_session->Open();
requests.emplace([server_session, context{std::move(context)}]() {
// Close the reference.
SCOPE_EXIT({ server_session->Close(); });
// Complete the service request.
server_session->CompleteSyncRequest(*context);
});
}
condition.notify_one();
}
ServiceThread::Impl::~Impl() {
condition.notify_all();
for (auto& thread : threads) {
thread.request_stop();
thread.join();
}
}
ServiceThread::ServiceThread(KernelCore& kernel, std::size_t num_threads, const std::string& name)
: impl{std::make_unique<Impl>(kernel, num_threads, name)} {}
ServiceThread::~ServiceThread() = default;
void ServiceThread::QueueSyncRequest(KSession& session,
std::shared_ptr<HLERequestContext>&& context) {
impl->QueueSyncRequest(session, std::move(context));
}
} // namespace Kernel