yuzu/src/video_core/renderer_opengl
bunnei 0dce6d7008
Merge pull request #1160 from bunnei/surface-reserve
gl_rasterizer_cache: Several improvements
2018-08-23 12:04:37 -04:00
..
gl_rasterizer_cache.cpp gl_rasterizer_cache: Blit when possible on RecreateSurface. 2018-08-23 11:27:01 -04:00
gl_rasterizer_cache.h gl_rasterizer_cache: Reserve surfaces that have already been created for later use. 2018-08-23 11:27:01 -04:00
gl_rasterizer.cpp gl_rasterizer: Implement stencil test. 2018-08-23 11:08:49 -04:00
gl_rasterizer.h gl_rasterizer: Implement stencil test. 2018-08-23 11:08:49 -04:00
gl_resource_manager.h renderer_opengl: Namespace OpenGL code 2018-08-22 06:14:47 -04:00
gl_shader_decompiler.cpp Merge pull request #1156 from Lakumakkara/lop3 2018-08-23 02:16:49 -04:00
gl_shader_decompiler.h renderer_opengl: Namespace OpenGL code 2018-08-22 06:14:47 -04:00
gl_shader_gen.cpp renderer_opengl: Namespace OpenGL code 2018-08-22 06:14:47 -04:00
gl_shader_gen.h Merge pull request #1157 from lioncash/vec 2018-08-23 02:19:00 -04:00
gl_shader_manager.cpp renderer_opengl: Namespace OpenGL code 2018-08-22 06:14:47 -04:00
gl_shader_manager.h renderer_opengl: Namespace OpenGL code 2018-08-22 06:14:47 -04:00
gl_shader_util.cpp renderer_opengl: Namespace OpenGL code 2018-08-22 06:14:47 -04:00
gl_shader_util.h renderer_opengl: Namespace OpenGL code 2018-08-22 06:14:47 -04:00
gl_state.cpp gl_state: Update to handle stencil front/back face separately. 2018-08-23 11:08:46 -04:00
gl_state.h gl_state: Update to handle stencil front/back face separately. 2018-08-23 11:08:46 -04:00
gl_stream_buffer.cpp renderer_opengl: Namespace OpenGL code 2018-08-22 06:14:47 -04:00
gl_stream_buffer.h renderer_opengl: Namespace OpenGL code 2018-08-22 06:14:47 -04:00
maxwell_to_gl.h gl_rasterizer: Implement stencil test. 2018-08-23 11:08:49 -04:00
renderer_opengl.cpp renderer_opengl: Namespace OpenGL code 2018-08-22 06:14:47 -04:00
renderer_opengl.h renderer_opengl: Namespace OpenGL code 2018-08-22 06:14:47 -04:00