yuzu/src/video_core/renderer_opengl/utils.cpp

63 lines
1.9 KiB
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <string>
#include <fmt/format.h>
#include <glad/glad.h>
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/renderer_opengl/utils.h"
namespace OpenGL {
BindBuffersRangePushBuffer::BindBuffersRangePushBuffer(GLenum target) : target{target} {}
BindBuffersRangePushBuffer::~BindBuffersRangePushBuffer() = default;
void BindBuffersRangePushBuffer::Setup(GLuint first_) {
first = first_;
buffers.clear();
offsets.clear();
sizes.clear();
}
void BindBuffersRangePushBuffer::Push(GLuint buffer, GLintptr offset, GLsizeiptr size) {
buffers.push_back(buffer);
offsets.push_back(offset);
sizes.push_back(size);
}
void BindBuffersRangePushBuffer::Bind() const {
const std::size_t count{buffers.size()};
DEBUG_ASSERT(count == offsets.size() && count == sizes.size());
glBindBuffersRange(target, first, static_cast<GLsizei>(count), buffers.data(), offsets.data(),
sizes.data());
}
void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string extra_info) {
if (!GLAD_GL_KHR_debug) {
return; // We don't need to throw an error as this is just for debugging
}
const std::string nice_addr = fmt::format("0x{:016x}", addr);
std::string object_label;
if (extra_info.empty()) {
switch (identifier) {
case GL_TEXTURE:
object_label = "Texture@" + nice_addr;
break;
case GL_PROGRAM:
object_label = "Shader@" + nice_addr;
break;
default:
object_label = fmt::format("Object(0x{:x})@{}", identifier, nice_addr);
break;
}
} else {
object_label = extra_info + '@' + nice_addr;
}
glObjectLabel(identifier, handle, -1, static_cast<const GLchar*>(object_label.c_str()));
}
} // namespace OpenGL