yuzu/src/video_core/renderer_opengl
bunnei 2d226ff8ac
Merge pull request #2067 from ReinUsesLisp/workaround-fb
gl_rasterizer: Workaround invalid zeta clears
2019-02-01 12:50:09 -05:00
..
gl_buffer_cache.cpp gl_stream_buffer: Use DSA for buffer management 2019-01-06 16:49:24 -03:00
gl_buffer_cache.h
gl_global_cache.cpp gl_rasterizer: Implement global memory management 2019-01-30 00:00:15 -03:00
gl_global_cache.h gl_rasterizer: Implement global memory management 2019-01-30 00:00:15 -03:00
gl_primitive_assembler.cpp
gl_primitive_assembler.h
gl_rasterizer_cache.cpp video_core: Remove unused Fill surface type 2019-02-01 02:57:47 -03:00
gl_rasterizer_cache.h Merge pull request #1485 from FernandoS27/render-info 2019-01-30 12:35:56 -05:00
gl_rasterizer.cpp Merge pull request #2067 from ReinUsesLisp/workaround-fb 2019-02-01 12:50:09 -05:00
gl_rasterizer.h Merge pull request #2067 from ReinUsesLisp/workaround-fb 2019-02-01 12:50:09 -05:00
gl_resource_manager.cpp gl_rasterizer: Use DSA for vertex array objects 2019-01-06 16:49:24 -03:00
gl_resource_manager.h
gl_shader_cache.cpp gl_shader_cache: Use explicit bindings 2019-01-30 00:11:02 -03:00
gl_shader_cache.h gl_shader_cache: Use explicit bindings 2019-01-30 00:11:02 -03:00
gl_shader_decompiler.cpp gl_shader_cache: Use explicit bindings 2019-01-30 00:11:02 -03:00
gl_shader_decompiler.h gl_shader_cache: Use explicit bindings 2019-01-30 00:11:02 -03:00
gl_shader_gen.cpp gl_shader_cache: Use explicit bindings 2019-01-30 00:11:02 -03:00
gl_shader_gen.h video_core: Rename glsl_decompiler to gl_shader_decompiler 2019-01-15 17:54:53 -03:00
gl_shader_manager.cpp
gl_shader_manager.h
gl_shader_util.cpp
gl_shader_util.h
gl_state.cpp gl_rasterizer: Workaround Intel VAO DSA bug 2019-01-09 02:40:19 -03:00
gl_state.h gl_rasterizer: Workaround Intel VAO DSA bug 2019-01-09 02:40:19 -03:00
gl_stream_buffer.cpp gl_stream_buffer: Use DSA for buffer management 2019-01-06 16:49:24 -03:00
gl_stream_buffer.h gl_stream_buffer: Use DSA for buffer management 2019-01-06 16:49:24 -03:00
maxwell_to_gl.h
renderer_opengl.cpp frontend: Refactor ScopeAcquireWindowContext out of renderer_opengl. 2019-01-23 19:19:23 -05:00
renderer_opengl.h frontend: Refactor ScopeAcquireWindowContext out of renderer_opengl. 2019-01-23 19:19:23 -05:00
utils.cpp
utils.h