73 lines
2.5 KiB
C++
73 lines
2.5 KiB
C++
// Copyright 2018 yuzu Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include <atomic>
|
|
#include <functional>
|
|
#include "common/common_types.h"
|
|
#include "video_core/engines/fermi_2d.h"
|
|
#include "video_core/gpu.h"
|
|
#include "video_core/memory_manager.h"
|
|
|
|
namespace VideoCore {
|
|
|
|
enum class LoadCallbackStage {
|
|
Prepare,
|
|
Decompile,
|
|
Build,
|
|
Complete,
|
|
};
|
|
using DiskResourceLoadCallback = std::function<void(LoadCallbackStage, std::size_t, std::size_t)>;
|
|
|
|
class RasterizerInterface {
|
|
public:
|
|
virtual ~RasterizerInterface() {}
|
|
|
|
/// Draw the current batch of vertex arrays
|
|
virtual void DrawArrays() = 0;
|
|
|
|
/// Clear the current framebuffer
|
|
virtual void Clear() = 0;
|
|
|
|
/// Notify rasterizer that all caches should be flushed to Switch memory
|
|
virtual void FlushAll() = 0;
|
|
|
|
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
|
|
virtual void FlushRegion(CacheAddr addr, u64 size) = 0;
|
|
|
|
/// Notify rasterizer that any caches of the specified region should be invalidated
|
|
virtual void InvalidateRegion(CacheAddr addr, u64 size) = 0;
|
|
|
|
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
|
|
/// and invalidated
|
|
virtual void FlushAndInvalidateRegion(CacheAddr addr, u64 size) = 0;
|
|
|
|
/// Attempt to use a faster method to perform a surface copy
|
|
virtual bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
|
|
const Tegra::Engines::Fermi2D::Regs::Surface& dst,
|
|
const Common::Rectangle<u32>& src_rect,
|
|
const Common::Rectangle<u32>& dst_rect) {
|
|
return false;
|
|
}
|
|
|
|
/// Attempt to use a faster method to display the framebuffer to screen
|
|
virtual bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
|
|
u32 pixel_stride) {
|
|
return false;
|
|
}
|
|
|
|
virtual bool AccelerateDrawBatch(bool is_indexed) {
|
|
return false;
|
|
}
|
|
|
|
/// Increase/decrease the number of object in pages touching the specified region
|
|
virtual void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {}
|
|
|
|
/// Initialize disk cached resources for the game being emulated
|
|
virtual void LoadDiskResources(const std::atomic_bool& stop_loading = false,
|
|
const DiskResourceLoadCallback& callback = {}) {}
|
|
};
|
|
} // namespace VideoCore
|