yuzu/src/video_core/engines
Lioncash 31932904c5 engine_interface: Add missing virtual destructor
Eliminates a potential bug vector related to inheritance. Plus, we
should generally be specifying the destructor as virtual within purely
virtual interfaces to begin with.
2021-04-12 09:53:55 -04:00
..
const_buffer_engine_interface.h
const_buffer_info.h
engine_interface.h engine_interface: Add missing virtual destructor 2021-04-12 09:53:55 -04:00
engine_upload.cpp
engine_upload.h
fermi_2d.cpp gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
fermi_2d.h engine_interface: Add missing virtual destructor 2021-04-12 09:53:55 -04:00
kepler_compute.cpp video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
kepler_compute.h gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
kepler_memory.cpp video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
kepler_memory.h engine_interface: Add missing virtual destructor 2021-04-12 09:53:55 -04:00
maxwell_3d.cpp video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
maxwell_3d.h video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
maxwell_dma.cpp video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
maxwell_dma.h engine_interface: Add missing virtual destructor 2021-04-12 09:53:55 -04:00
shader_bytecode.h
shader_header.h common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINIT 2021-01-15 16:27:28 -03:00
shader_type.h