yuzu/src/video_core/engines
Lioncash 31932904c5 engine_interface: Add missing virtual destructor
Eliminates a potential bug vector related to inheritance. Plus, we
should generally be specifying the destructor as virtual within purely
virtual interfaces to begin with.
2021-04-12 09:53:55 -04:00
..
const_buffer_engine_interface.h shader/texture: Join separate image and sampler pairs offline 2020-06-05 00:24:51 -03:00
const_buffer_info.h video_core/engines: Move ConstBufferInfo out of Maxwell3D 2019-06-07 19:47:15 -03:00
engine_interface.h engine_interface: Add missing virtual destructor 2021-04-12 09:53:55 -04:00
engine_upload.cpp video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
engine_upload.h video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
fermi_2d.cpp gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
fermi_2d.h engine_interface: Add missing virtual destructor 2021-04-12 09:53:55 -04:00
kepler_compute.cpp video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
kepler_compute.h gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
kepler_memory.cpp video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
kepler_memory.h engine_interface: Add missing virtual destructor 2021-04-12 09:53:55 -04:00
maxwell_3d.cpp video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
maxwell_3d.h video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
maxwell_dma.cpp video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
maxwell_dma.h engine_interface: Add missing virtual destructor 2021-04-12 09:53:55 -04:00
shader_bytecode.h video_core: Remove unnecessary enum class casting in logging messages 2020-12-07 00:41:50 -05:00
shader_header.h common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINIT 2021-01-15 16:27:28 -03:00
shader_type.h gl_shader_cache: Remove dynamic BaseBinding specialization 2019-11-22 21:28:49 -03:00