yuzu/src/citra_qt/debugger/graphics/graphics_tracing.h
Lioncash 8309d0dade citra-qt: Move graphics debugging code into its own folder
Keeps all graphics debugging stuff from cluttering up the root debugger
folder
2016-12-21 17:19:21 -05:00

34 lines
927 B
C++

// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "citra_qt/debugger/graphics/graphics_breakpoint_observer.h"
class EmuThread;
class GraphicsTracingWidget : public BreakPointObserverDock {
Q_OBJECT
public:
explicit GraphicsTracingWidget(std::shared_ptr<Pica::DebugContext> debug_context,
QWidget* parent = nullptr);
private slots:
void StartRecording();
void StopRecording();
void AbortRecording();
void OnBreakPointHit(Pica::DebugContext::Event event, void* data) override;
void OnResumed() override;
void OnEmulationStarting(EmuThread* emu_thread);
void OnEmulationStopping();
signals:
void SetStartTracingButtonEnabled(bool enable);
void SetStopTracingButtonEnabled(bool enable);
void SetAbortTracingButtonEnabled(bool enable);
};