yuzu/src/core
Morph 38110dd485 configure_input: Add per-player vibration
Allows for enabling and modifying vibration and vibration strength per player.
Also adds a toggle for enabling/disabling accurate vibrations.

Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-11-15 23:33:20 -05:00
..
arm cpu_interrupt_handler: Mark move contructor/assignment as deleted 2020-11-08 15:37:04 -05:00
crypto Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
file_sys Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
frontend controllers/npad: Add heuristics to reduce rumble state changes 2020-11-15 23:33:20 -05:00
gdbstub Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
hle configure_input: Add per-player vibration 2020-11-15 23:33:20 -05:00
loader Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
memory core/CMakeLists: Make some warnings errors 2020-10-13 13:16:49 -04:00
network core: Fix clang build pt.3 2020-10-21 22:14:23 -04:00
tools
CMakeLists.txt Merge pull request #4888 from lioncash/unicorn-remove 2020-11-06 22:39:05 -08:00
constants.cpp
constants.h
core_timing_util.cpp Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
core_timing_util.h Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
core_timing.cpp Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
core_timing.h
core.cpp core: Initialize GPU before services. 2020-11-01 01:52:38 -07:00
core.h service: time: Update current time with changes to RTC setting. 2020-10-12 18:09:15 -07:00
cpu_manager.cpp core: cpu_manager: Add missing call to MicroProfileOnThreadExit(). 2020-10-26 16:09:15 -07:00
cpu_manager.h
device_memory.cpp
device_memory.h
hardware_interrupt_manager.cpp
hardware_interrupt_manager.h
hardware_properties.h
memory.cpp Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
memory.h
perf_stats.cpp
perf_stats.h
reporter.cpp
reporter.h
settings.cpp settings: Remove global vibration strength modifier 2020-11-15 23:33:20 -05:00
settings.h configure_input: Add per-player vibration 2020-11-15 23:33:20 -05:00
telemetry_session.cpp settings: Preparation for per-game input settings 2020-11-15 23:33:20 -05:00
telemetry_session.h