121 lines
5.0 KiB
C++
121 lines
5.0 KiB
C++
// Copyright 2014 Citra Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#include <memory>
|
|
#include <SDL.h>
|
|
#include <inih/cpp/INIReader.h>
|
|
#include "citra/default_ini.h"
|
|
#include "common/file_util.h"
|
|
#include "common/logging/log.h"
|
|
#include "config.h"
|
|
#include "core/settings.h"
|
|
#include "input_common/main.h"
|
|
|
|
Config::Config() {
|
|
// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
|
|
sdl2_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "sdl2-config.ini";
|
|
sdl2_config = std::make_unique<INIReader>(sdl2_config_loc);
|
|
|
|
Reload();
|
|
}
|
|
|
|
bool Config::LoadINI(const std::string& default_contents, bool retry) {
|
|
const char* location = this->sdl2_config_loc.c_str();
|
|
if (sdl2_config->ParseError() < 0) {
|
|
if (retry) {
|
|
LOG_WARNING(Config, "Failed to load %s. Creating file from defaults...", location);
|
|
FileUtil::CreateFullPath(location);
|
|
FileUtil::WriteStringToFile(true, default_contents, location);
|
|
sdl2_config = std::make_unique<INIReader>(location); // Reopen file
|
|
|
|
return LoadINI(default_contents, false);
|
|
}
|
|
LOG_ERROR(Config, "Failed.");
|
|
return false;
|
|
}
|
|
LOG_INFO(Config, "Successfully loaded %s", location);
|
|
return true;
|
|
}
|
|
|
|
static const std::array<int, Settings::NativeButton::NumButtons> default_buttons = {
|
|
SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_T,
|
|
SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_Q, SDL_SCANCODE_W,
|
|
SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_B,
|
|
};
|
|
|
|
void Config::ReadValues() {
|
|
// Controls
|
|
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
|
|
std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
|
|
Settings::values.buttons[i] =
|
|
sdl2_config->Get("Controls", Settings::NativeButton::mapping[i], default_param);
|
|
if (Settings::values.buttons[i].empty())
|
|
Settings::values.buttons[i] = default_param;
|
|
}
|
|
|
|
// Core
|
|
Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true);
|
|
|
|
// Renderer
|
|
Settings::values.use_hw_renderer = sdl2_config->GetBoolean("Renderer", "use_hw_renderer", true);
|
|
Settings::values.use_shader_jit = sdl2_config->GetBoolean("Renderer", "use_shader_jit", true);
|
|
Settings::values.resolution_factor =
|
|
(float)sdl2_config->GetReal("Renderer", "resolution_factor", 1.0);
|
|
Settings::values.use_vsync = sdl2_config->GetBoolean("Renderer", "use_vsync", false);
|
|
Settings::values.toggle_framelimit =
|
|
sdl2_config->GetBoolean("Renderer", "toggle_framelimit", true);
|
|
|
|
Settings::values.bg_red = (float)sdl2_config->GetReal("Renderer", "bg_red", 1.0);
|
|
Settings::values.bg_green = (float)sdl2_config->GetReal("Renderer", "bg_green", 1.0);
|
|
Settings::values.bg_blue = (float)sdl2_config->GetReal("Renderer", "bg_blue", 1.0);
|
|
|
|
// Layout
|
|
Settings::values.layout_option =
|
|
static_cast<Settings::LayoutOption>(sdl2_config->GetInteger("Layout", "layout_option", 0));
|
|
Settings::values.swap_screen = sdl2_config->GetBoolean("Layout", "swap_screen", false);
|
|
|
|
// Audio
|
|
Settings::values.sink_id = sdl2_config->Get("Audio", "output_engine", "auto");
|
|
Settings::values.enable_audio_stretching =
|
|
sdl2_config->GetBoolean("Audio", "enable_audio_stretching", true);
|
|
Settings::values.audio_device_id = sdl2_config->Get("Audio", "output_device", "auto");
|
|
|
|
// Data Storage
|
|
Settings::values.use_virtual_sd =
|
|
sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true);
|
|
|
|
// System
|
|
Settings::values.is_new_3ds = sdl2_config->GetBoolean("System", "is_new_3ds", false);
|
|
Settings::values.region_value =
|
|
sdl2_config->GetInteger("System", "region_value", Settings::REGION_VALUE_AUTO_SELECT);
|
|
|
|
// Camera
|
|
using namespace Service::CAM;
|
|
Settings::values.camera_name[OuterRightCamera] =
|
|
sdl2_config->Get("Camera", "camera_outer_right_name", "blank");
|
|
Settings::values.camera_config[OuterRightCamera] =
|
|
sdl2_config->Get("Camera", "camera_outer_right_config", "");
|
|
Settings::values.camera_name[InnerCamera] =
|
|
sdl2_config->Get("Camera", "camera_inner_name", "blank");
|
|
Settings::values.camera_config[InnerCamera] =
|
|
sdl2_config->Get("Camera", "camera_inner_config", "");
|
|
Settings::values.camera_name[OuterLeftCamera] =
|
|
sdl2_config->Get("Camera", "camera_outer_left_name", "blank");
|
|
Settings::values.camera_config[OuterLeftCamera] =
|
|
sdl2_config->Get("Camera", "camera_outer_left_config", "");
|
|
|
|
// Miscellaneous
|
|
Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Info");
|
|
|
|
// Debugging
|
|
Settings::values.use_gdbstub = sdl2_config->GetBoolean("Debugging", "use_gdbstub", false);
|
|
Settings::values.gdbstub_port =
|
|
static_cast<u16>(sdl2_config->GetInteger("Debugging", "gdbstub_port", 24689));
|
|
}
|
|
|
|
void Config::Reload() {
|
|
LoadINI(DefaultINI::sdl2_config_file);
|
|
ReadValues();
|
|
}
|