yuzu/src/video_core
Lioncash 3a4841e403 core: Don't construct instance of Core::System, just to access its live instance
This would result in a lot of allocations and related object
construction, just to toss it all away immediately after the call.

These are definitely not intentional, and it was intended that all of
these should have been accessing the static function GetInstance()
through the name itself, not constructed instances.
2018-07-18 18:18:27 -04:00
..
debug_utils Fix crash at exit 2018-06-25 18:01:08 +03:00
engines GPU: Added register definitions for the stencil parameters. 2018-07-17 15:00:21 -05:00
renderer_opengl core: Don't construct instance of Core::System, just to access its live instance 2018-07-18 18:18:27 -04:00
textures astc: Initialize vector size directly in Decompress 2018-07-17 23:58:14 -04:00
CMakeLists.txt gl_rasterizer: Implement texture format ASTC_2D_4X4. 2018-06-18 01:56:59 -04:00
command_processor.cpp Update clang format 2018-07-02 21:45:47 -04:00
command_processor.h
gpu.cpp GPU: Partially implemented the Maxwell DMA engine. 2018-06-12 11:27:36 -05:00
gpu.h vi: Partially implement buffer crop parameters. 2018-07-17 20:13:17 -04:00
macro_interpreter.cpp general: Convert assertion macros over to be fmt-compatible 2018-04-27 10:04:02 -04:00
macro_interpreter.h GPU: Implemented a gpu macro interpreter. 2018-04-01 12:07:26 -05:00
memory_manager.cpp GPU: Allow GpuToCpuAddress to return boost::none for unmapped addresses. 2018-07-02 09:42:48 -05:00
memory_manager.h GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl. 2018-05-20 14:25:56 -05:00
rasterizer_interface.h GPU: Bind and clear the render target when the CLEAR_BUFFERS register is written to. 2018-07-03 16:56:44 -05:00
renderer_base.cpp
renderer_base.h video_core: Move FramebufferInfo to FramebufferConfig in GPU. 2018-03-22 21:04:30 -04:00
utils.h renderer_opengl: Fix Morton copy byteswap, etc. 2018-04-14 16:01:39 -04:00
video_core.cpp Rename logging macro back to LOG_* 2018-07-02 21:45:47 -04:00
video_core.h