yuzu/src/core/loader/nro.h
Lioncash a63e6f9dfd loader: Make the Load() function take a process as a regular reference, not a SharedPtr
A process should never require being reference counted in this
situation. If the handle to a process is freed before this function is
called, it's definitely a bug with our lifetime management, so we can
put the requirement in place for the API that the process must be a
valid instance.
2018-09-29 16:00:03 -04:00

52 lines
1.3 KiB
C++

// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "common/common_types.h"
#include "core/loader/linker.h"
#include "core/loader/loader.h"
namespace FileSys {
class NACP;
}
namespace Loader {
/// Loads an NRO file
class AppLoader_NRO final : public AppLoader, Linker {
public:
explicit AppLoader_NRO(FileSys::VirtualFile file);
~AppLoader_NRO() override;
/**
* Returns the type of the file
* @param file std::shared_ptr<VfsFile> open file
* @return FileType found, or FileType::Error if this loader doesn't know it
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
FileType GetFileType() override {
return IdentifyType(file);
}
ResultStatus Load(Kernel::Process& process) override;
ResultStatus ReadIcon(std::vector<u8>& buffer) override;
ResultStatus ReadProgramId(u64& out_program_id) override;
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
ResultStatus ReadTitle(std::string& title) override;
bool IsRomFSUpdatable() const override;
private:
bool LoadNro(FileSys::VirtualFile file, VAddr load_base);
std::vector<u8> icon_data;
std::unique_ptr<FileSys::NACP> nacp;
FileSys::VirtualFile romfs;
};
} // namespace Loader