yuzu/src/input_common/drivers
2023-10-15 02:13:51 -06:00
..
camera.cpp input_common: Use DriverResult on all engines 2023-01-19 18:05:22 -06:00
camera.h input_common: Use DriverResult on all engines 2023-01-19 18:05:22 -06:00
gc_adapter.cpp general: fix spelling mistakes 2023-03-12 11:33:01 -04:00
gc_adapter.h input_common: Use DriverResult on all engines 2023-01-19 18:05:22 -06:00
joycon.cpp input_common: Remove duplicated DriverResult enum 2023-06-28 09:49:47 -06:00
joycon.h input_common: Remove duplicated DriverResult enum 2023-06-28 09:49:47 -06:00
keyboard.cpp general: fix spelling mistakes 2023-03-12 11:33:01 -04:00
keyboard.h
mouse.cpp input_common: Avoid potential division by zero 2023-07-05 17:42:16 -06:00
mouse.h yuzu: Ensure mouse panning can't be enabled with real mouse emulation 2023-06-30 18:59:39 -06:00
sdl_driver.cpp input_common: set SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS to 0 2023-07-07 21:59:47 +02:00
sdl_driver.h input_common: set SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS to 0 2023-07-07 21:59:47 +02:00
tas_input.cpp TAS: Show all script lengths for multiplayer 2023-01-07 21:15:37 +01:00
tas_input.h TAS: Show all script lengths for multiplayer 2023-01-07 21:15:37 +01:00
touch_screen.cpp input_common: touch: Rewrite touch driver to support multiple touch points 2022-05-23 11:01:14 -05:00
touch_screen.h input_common: touch: Rewrite touch driver to support multiple touch points 2022-05-23 11:01:14 -05:00
udp_client.cpp input_common: udp: Avoid crash when trying to map motion before client is ready 2023-10-15 02:13:51 -06:00
udp_client.h chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
virtual_amiibo.cpp input_common: Implement native mifare support 2023-06-21 17:54:58 -06:00
virtual_amiibo.h input_common: Implement native mifare support 2023-06-21 17:54:58 -06:00
virtual_gamepad.cpp android: Add motion sensor 2023-06-03 00:05:30 -07:00
virtual_gamepad.h ci: fix new codespell errors 2023-10-02 18:03:05 -04:00