yuzu/src/core/hle/service/nvdrv/devices
Subv 416f692f6e nvmap: Make IocFromId return the same existing handle instead of creating a new one.
Games like Puyo Puyo Tetris and BOTW seem to depend on the buffer always having the same handle
2018-02-17 14:01:01 -05:00
..
nvdevice.h Extra nvdrv support (#162) 2018-02-05 18:19:31 -08:00
nvdisp_disp0.cpp vi: Parse IGBPQueueBufferRequestParcel params and expose buffer flip vertical. 2018-02-11 21:00:41 -05:00
nvdisp_disp0.h vi: Parse IGBPQueueBufferRequestParcel params and expose buffer flip vertical. 2018-02-11 21:00:41 -05:00
nvhost_as_gpu.cpp nvhost_as_gpu: Silence formatting specifier warnings 2018-02-14 01:52:49 -05:00
nvhost_as_gpu.h Make a GPU class in VideoCore to contain the GPU state. 2018-02-11 23:44:12 -05:00
nvhost_ctrl_gpu.cpp nvhost_ctrl_gpu: Silence formatting specifier warnings 2018-02-14 01:52:54 -05:00
nvhost_ctrl_gpu.h Extra nvdrv support (#162) 2018-02-05 18:19:31 -08:00
nvhost_ctrl.cpp nvhost-ctrl: Stub NVHOST_IOCTL_CTRL_EVENT_WAIT. 2018-02-14 22:57:57 -05:00
nvhost_ctrl.h nvhost-ctrl: Stub NVHOST_IOCTL_CTRL_EVENT_WAIT. 2018-02-14 22:57:57 -05:00
nvhost_gpu.cpp nvhost_gpu: Silence formatting specifier warnings 2018-02-14 01:52:55 -05:00
nvhost_gpu.h Make a GPU class in VideoCore to contain the GPU state. 2018-02-11 23:44:12 -05:00
nvmap.cpp nvmap: Make IocFromId return the same existing handle instead of creating a new one. 2018-02-17 14:01:01 -05:00
nvmap.h nvmap: Refactor to expose nvmap objects. 2018-02-07 22:55:12 -05:00