yuzu/src/video_core/renderer_opengl
bunnei 4327f430f1
Merge pull request #2112 from lioncash/shadowing
gl_rasterizer_cache: Get rid of variable shadowing
2019-02-14 21:45:20 -05:00
..
gl_buffer_cache.cpp video_core: Assert on invalid GPU to CPU address queries 2019-02-03 04:58:40 -03:00
gl_buffer_cache.h
gl_global_cache.cpp gl_rasterizer: Implement global memory management 2019-01-30 00:00:15 -03:00
gl_global_cache.h gl_rasterizer: Implement global memory management 2019-01-30 00:00:15 -03:00
gl_primitive_assembler.cpp video_core: Assert on invalid GPU to CPU address queries 2019-02-03 04:58:40 -03:00
gl_primitive_assembler.h
gl_rasterizer_cache.cpp Merge pull request #1904 from bunnei/better-fermi-copy 2019-02-08 23:32:24 -05:00
gl_rasterizer_cache.h gl_rasterizer_cache: Remove unnecessary newline 2019-02-12 16:56:19 -05:00
gl_rasterizer.cpp gl_rasterizer: Implement a more accurate fermi 2D copy. 2019-02-06 21:54:21 -05:00
gl_rasterizer.h gl_rasterizer: Implement a more accurate fermi 2D copy. 2019-02-06 21:54:21 -05:00
gl_resource_manager.cpp gl_shader_util: Add parameter to handle retrievable programs 2019-02-06 22:20:57 -03:00
gl_resource_manager.h gl_shader_util: Add parameter to handle retrievable programs 2019-02-06 22:20:57 -03:00
gl_shader_cache.cpp gl_shader_disk_cache: Use unordered containers 2019-02-06 22:23:41 -03:00
gl_shader_cache.h gl_shader_disk_cache: Use unordered containers 2019-02-06 22:23:41 -03:00
gl_shader_decompiler.cpp gl_shader_decompiler: Re-implement TLDS lod 2019-02-12 17:03:07 -03:00
gl_shader_decompiler.h gl_shader_disk_cache: Address miscellaneous feedback 2019-02-06 22:23:40 -03:00
gl_shader_disk_cache.cpp gl_shader_disk_cache: Check LZ4 size limit 2019-02-06 22:23:41 -03:00
gl_shader_disk_cache.h gl_shader_disk_cache: Use unordered containers 2019-02-06 22:23:41 -03:00
gl_shader_gen.cpp gl_shader_cache: Use explicit bindings 2019-01-30 00:11:02 -03:00
gl_shader_gen.h gl_shader_cache: Fixup GLSL unique identifiers 2019-02-06 22:23:40 -03:00
gl_shader_manager.cpp
gl_shader_manager.h
gl_shader_util.cpp
gl_shader_util.h gl_shader_util: Add parameter to handle retrievable programs 2019-02-06 22:20:57 -03:00
gl_state.cpp gl_rasterizer_cache: Move swizzling to textures instead of state 2019-01-30 19:10:35 -03:00
gl_state.h gl_state: Remove texture target tracking 2019-01-30 19:10:35 -03:00
gl_stream_buffer.cpp
gl_stream_buffer.h
maxwell_to_gl.h
renderer_opengl.cpp renderer_opengl: Remove reference to global system instance 2019-02-12 19:33:22 -05:00
renderer_opengl.h gl_shader_disk_cache: Pass core system as argument and guard against games without title ids 2019-02-06 22:23:40 -03:00
utils.cpp
utils.h