34 lines
994 B
C++
34 lines
994 B
C++
// Copyright 2020 yuzu emulator team
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include <memory>
|
|
|
|
#include "common/common_types.h"
|
|
|
|
namespace Memory {
|
|
class Memory;
|
|
}
|
|
|
|
namespace Core {
|
|
|
|
class ExclusiveMonitor {
|
|
public:
|
|
virtual ~ExclusiveMonitor();
|
|
|
|
virtual void SetExclusive(std::size_t core_index, VAddr addr) = 0;
|
|
virtual void ClearExclusive() = 0;
|
|
|
|
virtual bool ExclusiveWrite8(std::size_t core_index, VAddr vaddr, u8 value) = 0;
|
|
virtual bool ExclusiveWrite16(std::size_t core_index, VAddr vaddr, u16 value) = 0;
|
|
virtual bool ExclusiveWrite32(std::size_t core_index, VAddr vaddr, u32 value) = 0;
|
|
virtual bool ExclusiveWrite64(std::size_t core_index, VAddr vaddr, u64 value) = 0;
|
|
virtual bool ExclusiveWrite128(std::size_t core_index, VAddr vaddr, u128 value) = 0;
|
|
};
|
|
|
|
std::unique_ptr<Core::ExclusiveMonitor> MakeExclusiveMonitor(Memory::Memory& memory, std::size_t num_cores);
|
|
|
|
} // namespace Core
|