279 lines
8.8 KiB
C++
279 lines
8.8 KiB
C++
// SPDX-FileCopyrightText: Ryujinx Team and Contributors
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// SPDX-License-Identifier: MIT
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#include <array>
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#include <bit>
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#include "common/settings.h"
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#include "video_core/host1x/codecs/h264.h"
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#include "video_core/host1x/host1x.h"
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#include "video_core/memory_manager.h"
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namespace Tegra::Decoder {
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namespace {
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// ZigZag LUTs from libavcodec.
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constexpr std::array<u8, 64> zig_zag_direct{
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0, 1, 8, 16, 9, 2, 3, 10, 17, 24, 32, 25, 18, 11, 4, 5, 12, 19, 26, 33, 40, 48,
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41, 34, 27, 20, 13, 6, 7, 14, 21, 28, 35, 42, 49, 56, 57, 50, 43, 36, 29, 22, 15, 23,
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30, 37, 44, 51, 58, 59, 52, 45, 38, 31, 39, 46, 53, 60, 61, 54, 47, 55, 62, 63,
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};
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constexpr std::array<u8, 16> zig_zag_scan{
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0 + 0 * 4, 1 + 0 * 4, 0 + 1 * 4, 0 + 2 * 4, 1 + 1 * 4, 2 + 0 * 4, 3 + 0 * 4, 2 + 1 * 4,
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1 + 2 * 4, 0 + 3 * 4, 1 + 3 * 4, 2 + 2 * 4, 3 + 1 * 4, 3 + 2 * 4, 2 + 3 * 4, 3 + 3 * 4,
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};
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} // Anonymous namespace
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H264::H264(Host1x::Host1x& host1x_) : host1x{host1x_} {}
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H264::~H264() = default;
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const std::vector<u8>& H264::ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters& state,
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bool is_first_frame) {
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H264DecoderContext context;
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host1x.MemoryManager().ReadBlock(state.picture_info_offset, &context,
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sizeof(H264DecoderContext));
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const s64 frame_number = context.h264_parameter_set.frame_number.Value();
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if (!is_first_frame && frame_number != 0) {
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frame.resize(context.stream_len);
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host1x.MemoryManager().ReadBlock(state.frame_bitstream_offset, frame.data(), frame.size());
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return frame;
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}
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// Encode header
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H264BitWriter writer{};
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writer.WriteU(1, 24);
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writer.WriteU(0, 1);
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writer.WriteU(3, 2);
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writer.WriteU(7, 5);
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writer.WriteU(100, 8);
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writer.WriteU(0, 8);
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writer.WriteU(31, 8);
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writer.WriteUe(0);
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const u32 chroma_format_idc =
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static_cast<u32>(context.h264_parameter_set.chroma_format_idc.Value());
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writer.WriteUe(chroma_format_idc);
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if (chroma_format_idc == 3) {
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writer.WriteBit(false);
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}
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writer.WriteUe(0);
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writer.WriteUe(0);
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writer.WriteBit(false); // QpprimeYZeroTransformBypassFlag
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writer.WriteBit(false); // Scaling matrix present flag
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writer.WriteUe(static_cast<u32>(context.h264_parameter_set.log2_max_frame_num_minus4.Value()));
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const auto order_cnt_type =
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static_cast<u32>(context.h264_parameter_set.pic_order_cnt_type.Value());
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writer.WriteUe(order_cnt_type);
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if (order_cnt_type == 0) {
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writer.WriteUe(context.h264_parameter_set.log2_max_pic_order_cnt_lsb_minus4);
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} else if (order_cnt_type == 1) {
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writer.WriteBit(context.h264_parameter_set.delta_pic_order_always_zero_flag != 0);
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writer.WriteSe(0);
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writer.WriteSe(0);
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writer.WriteUe(0);
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}
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const s32 pic_height = context.h264_parameter_set.frame_height_in_map_units /
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(context.h264_parameter_set.frame_mbs_only_flag ? 1 : 2);
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// TODO (ameerj): Where do we get this number, it seems to be particular for each stream
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const auto nvdec_decoding = Settings::values.nvdec_emulation.GetValue();
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const bool uses_gpu_decoding = nvdec_decoding == Settings::NvdecEmulation::GPU;
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const u32 max_num_ref_frames = uses_gpu_decoding ? 6u : 16u;
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writer.WriteUe(max_num_ref_frames);
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writer.WriteBit(false);
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writer.WriteUe(context.h264_parameter_set.pic_width_in_mbs - 1);
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writer.WriteUe(pic_height - 1);
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writer.WriteBit(context.h264_parameter_set.frame_mbs_only_flag != 0);
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if (!context.h264_parameter_set.frame_mbs_only_flag) {
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writer.WriteBit(context.h264_parameter_set.flags.mbaff_frame.Value() != 0);
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}
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writer.WriteBit(context.h264_parameter_set.flags.direct_8x8_inference.Value() != 0);
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writer.WriteBit(false); // Frame cropping flag
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writer.WriteBit(false); // VUI parameter present flag
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writer.End();
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// H264 PPS
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writer.WriteU(1, 24);
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writer.WriteU(0, 1);
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writer.WriteU(3, 2);
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writer.WriteU(8, 5);
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writer.WriteUe(0);
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writer.WriteUe(0);
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writer.WriteBit(context.h264_parameter_set.entropy_coding_mode_flag != 0);
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writer.WriteBit(false);
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writer.WriteUe(0);
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writer.WriteUe(context.h264_parameter_set.num_refidx_l0_default_active);
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writer.WriteUe(context.h264_parameter_set.num_refidx_l1_default_active);
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writer.WriteBit(context.h264_parameter_set.flags.weighted_pred.Value() != 0);
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writer.WriteU(static_cast<s32>(context.h264_parameter_set.weighted_bipred_idc.Value()), 2);
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s32 pic_init_qp = static_cast<s32>(context.h264_parameter_set.pic_init_qp_minus26.Value());
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writer.WriteSe(pic_init_qp);
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writer.WriteSe(0);
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s32 chroma_qp_index_offset =
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static_cast<s32>(context.h264_parameter_set.chroma_qp_index_offset.Value());
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writer.WriteSe(chroma_qp_index_offset);
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writer.WriteBit(context.h264_parameter_set.deblocking_filter_control_present_flag != 0);
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writer.WriteBit(context.h264_parameter_set.flags.constrained_intra_pred.Value() != 0);
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writer.WriteBit(context.h264_parameter_set.redundant_pic_cnt_present_flag != 0);
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writer.WriteBit(context.h264_parameter_set.transform_8x8_mode_flag != 0);
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writer.WriteBit(true);
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for (s32 index = 0; index < 6; index++) {
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writer.WriteBit(true);
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std::span<const u8> matrix{context.weight_scale};
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writer.WriteScalingList(matrix, index * 16, 16);
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}
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if (context.h264_parameter_set.transform_8x8_mode_flag) {
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for (s32 index = 0; index < 2; index++) {
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writer.WriteBit(true);
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std::span<const u8> matrix{context.weight_scale_8x8};
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writer.WriteScalingList(matrix, index * 64, 64);
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}
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}
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s32 chroma_qp_index_offset2 =
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static_cast<s32>(context.h264_parameter_set.second_chroma_qp_index_offset.Value());
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writer.WriteSe(chroma_qp_index_offset2);
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writer.End();
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const auto& encoded_header = writer.GetByteArray();
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frame.resize(encoded_header.size() + context.stream_len);
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std::memcpy(frame.data(), encoded_header.data(), encoded_header.size());
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host1x.MemoryManager().ReadBlock(state.frame_bitstream_offset,
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frame.data() + encoded_header.size(), context.stream_len);
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return frame;
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}
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H264BitWriter::H264BitWriter() = default;
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H264BitWriter::~H264BitWriter() = default;
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void H264BitWriter::WriteU(s32 value, s32 value_sz) {
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WriteBits(value, value_sz);
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}
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void H264BitWriter::WriteSe(s32 value) {
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WriteExpGolombCodedInt(value);
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}
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void H264BitWriter::WriteUe(u32 value) {
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WriteExpGolombCodedUInt(value);
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}
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void H264BitWriter::End() {
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WriteBit(true);
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Flush();
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}
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void H264BitWriter::WriteBit(bool state) {
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WriteBits(state ? 1 : 0, 1);
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}
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void H264BitWriter::WriteScalingList(std::span<const u8> list, s32 start, s32 count) {
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std::vector<u8> scan(count);
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if (count == 16) {
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std::memcpy(scan.data(), zig_zag_scan.data(), scan.size());
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} else {
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std::memcpy(scan.data(), zig_zag_direct.data(), scan.size());
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}
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u8 last_scale = 8;
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for (s32 index = 0; index < count; index++) {
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const u8 value = list[start + scan[index]];
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const s32 delta_scale = static_cast<s32>(value - last_scale);
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WriteSe(delta_scale);
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last_scale = value;
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}
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}
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std::vector<u8>& H264BitWriter::GetByteArray() {
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return byte_array;
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}
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const std::vector<u8>& H264BitWriter::GetByteArray() const {
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return byte_array;
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}
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void H264BitWriter::WriteBits(s32 value, s32 bit_count) {
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s32 value_pos = 0;
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s32 remaining = bit_count;
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while (remaining > 0) {
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s32 copy_size = remaining;
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const s32 free_bits = GetFreeBufferBits();
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if (copy_size > free_bits) {
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copy_size = free_bits;
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}
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const s32 mask = (1 << copy_size) - 1;
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const s32 src_shift = (bit_count - value_pos) - copy_size;
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const s32 dst_shift = (buffer_size - buffer_pos) - copy_size;
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buffer |= ((value >> src_shift) & mask) << dst_shift;
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value_pos += copy_size;
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buffer_pos += copy_size;
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remaining -= copy_size;
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}
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}
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void H264BitWriter::WriteExpGolombCodedInt(s32 value) {
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const s32 sign = value <= 0 ? 0 : 1;
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if (value < 0) {
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value = -value;
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}
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value = (value << 1) - sign;
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WriteExpGolombCodedUInt(value);
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}
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void H264BitWriter::WriteExpGolombCodedUInt(u32 value) {
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const s32 size = 32 - std::countl_zero(value + 1);
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WriteBits(1, size);
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value -= (1U << (size - 1)) - 1;
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WriteBits(static_cast<s32>(value), size - 1);
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}
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s32 H264BitWriter::GetFreeBufferBits() {
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if (buffer_pos == buffer_size) {
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Flush();
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}
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return buffer_size - buffer_pos;
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}
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void H264BitWriter::Flush() {
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if (buffer_pos == 0) {
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return;
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}
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byte_array.push_back(static_cast<u8>(buffer));
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buffer = 0;
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buffer_pos = 0;
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}
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} // namespace Tegra::Decoder
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