yuzu/src/citra_qt/debugger/graphics/graphics_breakpoints.h
Lioncash 8309d0dade citra-qt: Move graphics debugging code into its own folder
Keeps all graphics debugging stuff from cluttering up the root debugger
folder
2016-12-21 17:19:21 -05:00

47 lines
1.2 KiB
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <QDockWidget>
#include "video_core/debug_utils/debug_utils.h"
class QLabel;
class QPushButton;
class QTreeView;
class BreakPointModel;
class GraphicsBreakPointsWidget : public QDockWidget, Pica::DebugContext::BreakPointObserver {
Q_OBJECT
using Event = Pica::DebugContext::Event;
public:
explicit GraphicsBreakPointsWidget(std::shared_ptr<Pica::DebugContext> debug_context,
QWidget* parent = nullptr);
void OnPicaBreakPointHit(Pica::DebugContext::Event event, void* data) override;
void OnPicaResume() override;
public slots:
void OnBreakPointHit(Pica::DebugContext::Event event, void* data);
void OnItemDoubleClicked(const QModelIndex&);
void OnResumeRequested();
void OnResumed();
signals:
void Resumed();
void BreakPointHit(Pica::DebugContext::Event event, void* data);
void BreakPointsChanged(const QModelIndex& topLeft, const QModelIndex& bottomRight);
private:
QLabel* status_text;
QPushButton* resume_button;
BreakPointModel* breakpoint_model;
QTreeView* breakpoint_list;
};