..
buffer_cache
Address Feedback.
2020-04-22 11:36:27 -04:00
engines
Merge pull request #3697 from lioncash/declarations
2020-04-23 02:18:52 -04:00
renderer_opengl
GL_Fence_Manager: use GL_TIMEOUT_IGNORED instead of a loop,
2020-04-22 20:34:32 -04:00
renderer_vulkan
vk_rasterizer: Pack texceptions and color formats on invalid formats
2020-04-24 22:21:29 -03:00
shader
Merge pull request #3697 from lioncash/declarations
2020-04-23 02:18:52 -04:00
texture_cache
Address Feedback.
2020-04-22 11:36:27 -04:00
textures
General: Resolve warnings related to missing declarations
2020-04-16 23:43:34 -04:00
CMakeLists.txt
Merge pull request #3677 from FernandoS27/better-sync
2020-04-22 22:09:38 -04:00
dirty_flags.cpp
dirty_flags.h
dma_pusher.cpp
GPU: Delay Fences.
2020-04-22 11:36:08 -04:00
dma_pusher.h
dma_pusher: Remove reliance on the global system instance
2020-04-19 16:12:08 -04:00
fence_manager.h
Address Feedback.
2020-04-22 11:36:27 -04:00
gpu_asynch.cpp
OpenGL: Implement Fencing backend.
2020-04-22 11:36:10 -04:00
gpu_asynch.h
OpenGL: Implement Fencing backend.
2020-04-22 11:36:10 -04:00
gpu_synch.cpp
GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
2020-04-06 09:21:46 -04:00
gpu_synch.h
GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
2020-04-06 09:21:46 -04:00
gpu_thread.cpp
Async GPU: Correct flushing behavior to be similar to old async GPU behavior.
2020-04-22 11:36:26 -04:00
gpu_thread.h
GPU: Implement Flush Requests for Async mode.
2020-04-22 11:36:17 -04:00
gpu.cpp
Address Feedback.
2020-04-22 11:36:24 -04:00
gpu.h
Address Feedback.
2020-04-22 11:36:24 -04:00
guest_driver.cpp
guest_driver.h
macro_interpreter.cpp
macro_interpreter.h
memory_manager.cpp
kernel: memory: Improve implementation of device shared memory. ( #3707 )
2020-04-23 11:37:12 -04:00
memory_manager.h
video_core: memory_manager: Updates for Common::PageTable changes.
2020-04-17 00:59:34 -04:00
morton.cpp
morton.h
query_cache.h
Address Feedback.
2020-04-22 11:36:24 -04:00
rasterizer_accelerated.cpp
core: memory: Move to Core::Memory namespace.
2020-04-17 00:59:28 -04:00
rasterizer_accelerated.h
core: memory: Move to Core::Memory namespace.
2020-04-17 00:59:28 -04:00
rasterizer_cache.cpp
rasterizer_cache.h
Shader/Pipeline Cache: Use VAddr instead of physical memory for addressing.
2020-04-06 09:23:07 -04:00
rasterizer_interface.h
Address Feedback.
2020-04-22 11:36:24 -04:00
renderer_base.cpp
renderer_base.h
sampler_cache.cpp
sampler_cache.h
surface.cpp
surface.h
video_core.cpp
video_core.h