yuzu/src/video_core/renderer_opengl
Markus Wick 54df9fe29e gl_resource_manager: Split implementations in .cpp file.
Those implementations are quite costly, so there is no need to inline them to the caller.
Ressource deletion is often a performance bug, so in this way, we support to add breakpoints to them.
2018-11-06 14:40:39 +01:00
..
gl_buffer_cache.cpp global: Use std::optional instead of boost::optional (#1578) 2018-10-30 00:03:25 -04:00
gl_buffer_cache.h
gl_primitive_assembler.cpp global: Use std::optional instead of boost::optional (#1578) 2018-10-30 00:03:25 -04:00
gl_primitive_assembler.h
gl_rasterizer_cache.cpp gl_resource_manager: Split implementations in .cpp file. 2018-11-06 14:40:39 +01:00
gl_rasterizer_cache.h Merge pull request #1616 from FernandoS27/cube-array 2018-11-05 15:28:48 -05:00
gl_rasterizer.cpp Merge pull request #1623 from Tinob/master 2018-11-01 15:53:33 -04:00
gl_rasterizer.h global: Use std::optional instead of boost::optional (#1578) 2018-10-30 00:03:25 -04:00
gl_resource_manager.cpp gl_resource_manager: Split implementations in .cpp file. 2018-11-06 14:40:39 +01:00
gl_resource_manager.h gl_resource_manager: Split implementations in .cpp file. 2018-11-06 14:40:39 +01:00
gl_shader_cache.cpp video_core: Move OpenGL specific utils to its renderer 2018-10-28 22:22:30 -03:00
gl_shader_cache.h
gl_shader_decompiler.cpp Merge pull request #1527 from FernandoS27/assert-flow 2018-11-01 00:34:56 -04:00
gl_shader_decompiler.h global: Use std::optional instead of boost::optional (#1578) 2018-10-30 00:03:25 -04:00
gl_shader_gen.cpp global: Use std::optional instead of boost::optional (#1578) 2018-10-30 00:03:25 -04:00
gl_shader_gen.h
gl_shader_manager.cpp
gl_shader_manager.h gl_resource_manager: Split implementations in .cpp file. 2018-11-06 14:40:39 +01:00
gl_shader_util.cpp
gl_shader_util.h
gl_state.cpp Improve OpenGL state handling 2018-10-30 21:19:04 -03:00
gl_state.h Improve OpenGL state handling 2018-10-30 21:19:04 -03:00
gl_stream_buffer.cpp
gl_stream_buffer.h
maxwell_to_gl.h Fixed Block Resizing algorithm and Clang Format 2018-10-28 19:00:03 -04:00
renderer_opengl.cpp global: Use std::optional instead of boost::optional (#1578) 2018-10-30 00:03:25 -04:00
renderer_opengl.h global: Use std::optional instead of boost::optional (#1578) 2018-10-30 00:03:25 -04:00
utils.cpp video_core: Move OpenGL specific utils to its renderer 2018-10-28 22:22:30 -03:00
utils.h video_core: Move OpenGL specific utils to its renderer 2018-10-28 22:22:30 -03:00