36 lines
1.3 KiB
C++
36 lines
1.3 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/log.h"
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#include "core/hle/hle.h"
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#include "core/hle/service/csnd_snd.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Namespace CSND_SND
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namespace CSND_SND {
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const Interface::FunctionInfo FunctionTable[] = {
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{0x00010140, nullptr, "Initialize"},
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{0x00020000, nullptr, "Shutdown"},
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{0x00030040, nullptr, "ExecuteType0Commands"},
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{0x00040080, nullptr, "ExecuteType1Commands"},
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{0x00050000, nullptr, "AcquireSoundChannels"},
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{0x00060000, nullptr, "ReleaseSoundChannels"},
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{0x00070000, nullptr, "AcquireCaptureDevice"},
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{0x00080040, nullptr, "ReleaseCaptureDevice"},
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{0x00090082, nullptr, "FlushDCache"},
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{0x000A0082, nullptr, "StoreDCache"},
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{0x000B0082, nullptr, "InvalidateDCache"},
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Interface class
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Interface::Interface() {
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Register(FunctionTable, ARRAY_SIZE(FunctionTable));
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}
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} // namespace
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