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gl_rasterizer_cache.cpp
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gl_rasterizer_cache: Avoid superfluous surface copies.
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2018-08-05 23:40:03 -04:00 |
gl_rasterizer_cache.h
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gl_rasterizer_cache: Avoid superfluous surface copies.
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2018-08-05 23:40:03 -04:00 |
gl_rasterizer.cpp
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added braces for conditions
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2018-08-05 11:36:55 +10:00 |
gl_rasterizer.h
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video_core: Make global EmuWindow instance part of the base renderer class
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2018-08-01 21:40:30 -04:00 |
gl_resource_manager.h
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gl_state: Fix state management for texture swizzle.
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2018-06-26 17:15:58 -04:00 |
gl_shader_decompiler.cpp
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gl_shader_decompiler: Fix TEXS mask and dest.
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2018-08-05 01:47:09 -04:00 |
gl_shader_decompiler.h
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video_core: Use nested namespaces where applicable
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2018-07-20 18:23:54 -04:00 |
gl_shader_gen.cpp
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gl_shader_gen: Implement dual vertex shader mode.
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2018-07-12 22:25:36 -04:00 |
gl_shader_gen.h
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gl_shader_gen: Implement dual vertex shader mode.
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2018-07-12 22:25:36 -04:00 |
gl_shader_manager.cpp
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gl_shader_manager: Invert conditional in SetShaderUniformBlockBinding()
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2018-08-04 02:57:11 -04:00 |
gl_shader_manager.h
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gl_shader_manager: Make ProgramManager's GetCurrentProgramStage() a const member function
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2018-08-03 12:08:17 -04:00 |
gl_shader_util.cpp
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Rename logging macro back to LOG_*
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2018-07-02 21:45:47 -04:00 |
gl_shader_util.h
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Rename logging macro back to LOG_*
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2018-07-02 21:45:47 -04:00 |
gl_state.cpp
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gl_state: Make references const where applicable in Apply()
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2018-07-20 01:12:29 -04:00 |
gl_state.h
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gl_state: Make texture_units a std::array
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2018-08-02 11:19:58 -04:00 |
gl_stream_buffer.cpp
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renderer_gl: Port over gl_stream_buffer module from Citra.
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2018-03-19 23:14:02 -04:00 |
gl_stream_buffer.h
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renderer_opengl: Add missing header guards
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2018-04-19 21:13:59 -04:00 |
maxwell_to_gl.h
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Merge pull request #796 from bunnei/gl-uint
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2018-07-24 04:44:56 -07:00 |
renderer_opengl.cpp
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renderer_base: Make Rasterizer() return the rasterizer by reference
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2018-08-04 02:36:58 -04:00 |
renderer_opengl.h
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video_core: Eliminate the g_renderer global variable
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2018-08-04 02:36:57 -04:00 |