463 lines
14 KiB
C++
463 lines
14 KiB
C++
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/scope_exit.h"
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#include "core/core.h"
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#include "core/hle/kernel/k_client_port.h"
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#include "core/hle/kernel/k_client_session.h"
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#include "core/hle/kernel/k_event.h"
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#include "core/hle/kernel/k_object_name.h"
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#include "core/hle/kernel/k_port.h"
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#include "core/hle/kernel/k_server_port.h"
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#include "core/hle/kernel/k_server_session.h"
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#include "core/hle/kernel/k_synchronization_object.h"
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#include "core/hle/kernel/svc_results.h"
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#include "core/hle/service/hle_ipc.h"
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#include "core/hle/service/ipc_helpers.h"
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#include "core/hle/service/server_manager.h"
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#include "core/hle/service/sm/sm.h"
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namespace Service {
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constexpr size_t MaximumWaitObjects = 0x40;
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enum HandleType {
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Port,
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Session,
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DeferEvent,
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Event,
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};
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ServerManager::ServerManager(Core::System& system) : m_system{system}, m_serve_mutex{system} {
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// Initialize event.
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m_event = Kernel::KEvent::Create(system.Kernel());
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m_event->Initialize(nullptr);
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// Register event.
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Kernel::KEvent::Register(system.Kernel(), m_event);
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}
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ServerManager::~ServerManager() {
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// Signal stop.
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m_stop_source.request_stop();
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m_event->Signal();
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// Wait for processing to stop.
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m_stopped.Wait();
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m_threads.clear();
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// Clean up ports.
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for (const auto& [port, handler] : m_ports) {
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port->Close();
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}
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// Clean up sessions.
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for (const auto& [session, manager] : m_sessions) {
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session->Close();
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}
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for (const auto& request : m_deferrals) {
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request.session->Close();
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}
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// Close event.
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m_event->GetReadableEvent().Close();
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m_event->Close();
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if (m_deferral_event) {
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m_deferral_event->GetReadableEvent().Close();
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// Write event is owned by ServiceManager
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}
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}
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void ServerManager::RunServer(std::unique_ptr<ServerManager>&& server_manager) {
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server_manager->m_system.RunServer(std::move(server_manager));
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}
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Result ServerManager::RegisterSession(Kernel::KServerSession* session,
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std::shared_ptr<SessionRequestManager> manager) {
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ASSERT(m_sessions.size() + m_ports.size() < MaximumWaitObjects);
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// We are taking ownership of the server session, so don't open it.
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// Begin tracking the server session.
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{
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std::scoped_lock ll{m_list_mutex};
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m_sessions.emplace(session, std::move(manager));
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}
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// Signal the wakeup event.
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m_event->Signal();
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R_SUCCEED();
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}
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Result ServerManager::RegisterNamedService(const std::string& service_name,
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SessionRequestHandlerFactory&& handler_factory,
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u32 max_sessions) {
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ASSERT(m_sessions.size() + m_ports.size() < MaximumWaitObjects);
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// Add the new server to sm:.
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ASSERT(R_SUCCEEDED(
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m_system.ServiceManager().RegisterService(service_name, max_sessions, handler_factory)));
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// Get the registered port.
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Kernel::KPort* port{};
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ASSERT(
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R_SUCCEEDED(m_system.ServiceManager().GetServicePort(std::addressof(port), service_name)));
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// Open a new reference to the server port.
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port->GetServerPort().Open();
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// Begin tracking the server port.
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{
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std::scoped_lock ll{m_list_mutex};
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m_ports.emplace(std::addressof(port->GetServerPort()), std::move(handler_factory));
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}
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// Signal the wakeup event.
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m_event->Signal();
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R_SUCCEED();
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}
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Result ServerManager::RegisterNamedService(const std::string& service_name,
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std::shared_ptr<SessionRequestHandler>&& handler,
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u32 max_sessions) {
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// Make the factory.
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const auto HandlerFactory = [handler]() { return handler; };
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// Register the service with the new factory.
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R_RETURN(this->RegisterNamedService(service_name, std::move(HandlerFactory), max_sessions));
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}
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Result ServerManager::ManageNamedPort(const std::string& service_name,
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SessionRequestHandlerFactory&& handler_factory,
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u32 max_sessions) {
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ASSERT(m_sessions.size() + m_ports.size() < MaximumWaitObjects);
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// Create a new port.
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auto* port = Kernel::KPort::Create(m_system.Kernel());
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port->Initialize(max_sessions, false, 0);
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// Register the port.
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Kernel::KPort::Register(m_system.Kernel(), port);
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// Ensure that our reference to the port is closed if we fail to register it.
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SCOPE_EXIT({
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port->GetClientPort().Close();
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port->GetServerPort().Close();
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});
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// Register the object name with the kernel.
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R_TRY(Kernel::KObjectName::NewFromName(m_system.Kernel(), std::addressof(port->GetClientPort()),
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service_name.c_str()));
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// Open a new reference to the server port.
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port->GetServerPort().Open();
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// Begin tracking the server port.
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{
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std::scoped_lock ll{m_list_mutex};
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m_ports.emplace(std::addressof(port->GetServerPort()), std::move(handler_factory));
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}
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// We succeeded.
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R_SUCCEED();
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}
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Result ServerManager::ManageDeferral(Kernel::KEvent** out_event) {
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// Create a new event.
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m_deferral_event = Kernel::KEvent::Create(m_system.Kernel());
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ASSERT(m_deferral_event != nullptr);
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// Initialize the event.
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m_deferral_event->Initialize(nullptr);
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// Register the event.
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Kernel::KEvent::Register(m_system.Kernel(), m_deferral_event);
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// Set the output.
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*out_event = m_deferral_event;
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// We succeeded.
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R_SUCCEED();
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}
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void ServerManager::StartAdditionalHostThreads(const char* name, size_t num_threads) {
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for (size_t i = 0; i < num_threads; i++) {
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auto thread_name = fmt::format("{}:{}", name, i + 1);
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m_threads.emplace_back(m_system.Kernel().RunOnHostCoreThread(
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std::move(thread_name), [&] { this->LoopProcessImpl(); }));
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}
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}
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Result ServerManager::LoopProcess() {
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SCOPE_EXIT({ m_stopped.Set(); });
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R_RETURN(this->LoopProcessImpl());
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}
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Result ServerManager::LoopProcessImpl() {
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while (!m_stop_source.stop_requested()) {
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R_TRY(this->WaitAndProcessImpl());
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}
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R_SUCCEED();
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}
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Result ServerManager::WaitAndProcessImpl() {
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Kernel::KScopedAutoObject<Kernel::KSynchronizationObject> wait_obj;
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HandleType wait_type{};
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// Ensure we are the only thread waiting for this server.
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std::unique_lock sl{m_serve_mutex};
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// If we're done, return before we start waiting.
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R_SUCCEED_IF(m_stop_source.stop_requested());
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// Wait for a tracked object to become signaled.
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{
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s32 num_objs{};
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std::array<HandleType, MaximumWaitObjects> wait_types{};
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std::array<Kernel::KSynchronizationObject*, MaximumWaitObjects> wait_objs{};
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const auto AddWaiter{
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[&](Kernel::KSynchronizationObject* synchronization_object, HandleType type) {
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// Open a new reference to the object.
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synchronization_object->Open();
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// Insert into the list.
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wait_types[num_objs] = type;
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wait_objs[num_objs++] = synchronization_object;
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}};
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{
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std::scoped_lock ll{m_list_mutex};
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// Add all of our ports.
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for (const auto& [port, handler] : m_ports) {
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AddWaiter(port, HandleType::Port);
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}
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// Add all of our sessions.
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for (const auto& [session, manager] : m_sessions) {
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AddWaiter(session, HandleType::Session);
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}
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}
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// Add the deferral wakeup event.
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if (m_deferral_event != nullptr) {
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AddWaiter(std::addressof(m_deferral_event->GetReadableEvent()), HandleType::DeferEvent);
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}
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// Add the wakeup event.
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AddWaiter(std::addressof(m_event->GetReadableEvent()), HandleType::Event);
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// Clean up extra references on exit.
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SCOPE_EXIT({
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for (s32 i = 0; i < num_objs; i++) {
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wait_objs[i]->Close();
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}
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});
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// Wait for a signal.
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s32 out_index{-1};
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R_TRY(Kernel::KSynchronizationObject::Wait(m_system.Kernel(), &out_index, wait_objs.data(),
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num_objs, -1));
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ASSERT(out_index >= 0 && out_index < num_objs);
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// Set the output index.
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wait_obj = wait_objs[out_index];
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wait_type = wait_types[out_index];
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}
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// Process what we just received, temporarily removing the object so it is
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// not processed concurrently by another thread.
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{
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switch (wait_type) {
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case HandleType::Port: {
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// Port signaled.
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auto* port = wait_obj->DynamicCast<Kernel::KServerPort*>();
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SessionRequestHandlerFactory handler_factory;
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// Remove from tracking.
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{
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std::scoped_lock ll{m_list_mutex};
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ASSERT(m_ports.contains(port));
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m_ports.at(port).swap(handler_factory);
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m_ports.erase(port);
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}
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// Allow other threads to serve.
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sl.unlock();
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// Finish.
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R_RETURN(this->OnPortEvent(port, std::move(handler_factory)));
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}
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case HandleType::Session: {
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// Session signaled.
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auto* session = wait_obj->DynamicCast<Kernel::KServerSession*>();
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std::shared_ptr<SessionRequestManager> manager;
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// Remove from tracking.
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{
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std::scoped_lock ll{m_list_mutex};
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ASSERT(m_sessions.contains(session));
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m_sessions.at(session).swap(manager);
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m_sessions.erase(session);
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}
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// Allow other threads to serve.
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sl.unlock();
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// Finish.
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R_RETURN(this->OnSessionEvent(session, std::move(manager)));
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}
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case HandleType::DeferEvent: {
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// Clear event.
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ASSERT(R_SUCCEEDED(m_deferral_event->Clear()));
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// Drain the list of deferrals while we process.
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std::list<RequestState> deferrals;
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{
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std::scoped_lock ll{m_list_mutex};
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m_deferrals.swap(deferrals);
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}
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// Allow other threads to serve.
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sl.unlock();
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// Finish.
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R_RETURN(this->OnDeferralEvent(std::move(deferrals)));
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}
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case HandleType::Event: {
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// Clear event and finish.
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R_RETURN(m_event->Clear());
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}
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default: {
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UNREACHABLE();
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}
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}
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}
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}
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Result ServerManager::OnPortEvent(Kernel::KServerPort* port,
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SessionRequestHandlerFactory&& handler_factory) {
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// Accept a new server session.
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Kernel::KServerSession* session = port->AcceptSession();
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ASSERT(session != nullptr);
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// Create the session manager and install the handler.
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auto manager = std::make_shared<SessionRequestManager>(m_system.Kernel(), *this);
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manager->SetSessionHandler(handler_factory());
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// Track the server session.
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{
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std::scoped_lock ll{m_list_mutex};
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m_ports.emplace(port, std::move(handler_factory));
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m_sessions.emplace(session, std::move(manager));
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}
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// Signal the wakeup event.
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m_event->Signal();
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// We succeeded.
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R_SUCCEED();
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}
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Result ServerManager::OnSessionEvent(Kernel::KServerSession* session,
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std::shared_ptr<SessionRequestManager>&& manager) {
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Result rc{ResultSuccess};
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// Try to receive a message.
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std::shared_ptr<HLERequestContext> context;
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rc = session->ReceiveRequest(&context, manager);
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// If the session has been closed, we're done.
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if (rc == Kernel::ResultSessionClosed) {
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// Close the session.
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session->Close();
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// Finish.
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R_SUCCEED();
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}
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ASSERT(R_SUCCEEDED(rc));
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RequestState request{
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.session = session,
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.context = std::move(context),
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.manager = std::move(manager),
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};
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// Complete the sync request with deferral handling.
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R_RETURN(this->CompleteSyncRequest(std::move(request)));
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}
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Result ServerManager::CompleteSyncRequest(RequestState&& request) {
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Result rc{ResultSuccess};
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Result service_rc{ResultSuccess};
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// Mark the request as not deferred.
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request.context->SetIsDeferred(false);
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// Complete the request. We have exclusive access to this session.
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service_rc = request.manager->CompleteSyncRequest(request.session, *request.context);
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// If we've been deferred, we're done.
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if (request.context->GetIsDeferred()) {
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// Insert into deferral list.
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std::scoped_lock ll{m_list_mutex};
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m_deferrals.emplace_back(std::move(request));
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// Finish.
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R_SUCCEED();
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}
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// Send the reply.
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rc = request.session->SendReplyHLE();
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// If the session has been closed, we're done.
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if (rc == Kernel::ResultSessionClosed || service_rc == IPC::ResultSessionClosed) {
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// Close the session.
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request.session->Close();
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// Finish.
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R_SUCCEED();
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}
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ASSERT(R_SUCCEEDED(rc));
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ASSERT(R_SUCCEEDED(service_rc));
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// Reinsert the session.
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{
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std::scoped_lock ll{m_list_mutex};
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m_sessions.emplace(request.session, std::move(request.manager));
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}
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// Signal the wakeup event.
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m_event->Signal();
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// We succeeded.
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R_SUCCEED();
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}
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Result ServerManager::OnDeferralEvent(std::list<RequestState>&& deferrals) {
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ON_RESULT_FAILURE {
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std::scoped_lock ll{m_list_mutex};
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m_deferrals.splice(m_deferrals.end(), deferrals);
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};
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while (!deferrals.empty()) {
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RequestState request = deferrals.front();
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deferrals.pop_front();
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// Try again to complete the request.
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R_TRY(this->CompleteSyncRequest(std::move(request)));
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}
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R_SUCCEED();
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}
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} // namespace Service
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