197 lines
7.1 KiB
C++
197 lines
7.1 KiB
C++
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <array>
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "common/swap.h"
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#include "core/core_timing.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/service/acc/acc.h"
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#include "core/hle/service/acc/acc_aa.h"
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#include "core/hle/service/acc/acc_su.h"
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#include "core/hle/service/acc/acc_u0.h"
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#include "core/hle/service/acc/acc_u1.h"
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#include "core/settings.h"
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namespace Service::Account {
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// TODO: RE this structure
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struct UserData {
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INSERT_PADDING_WORDS(1);
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u32 icon_id;
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u8 bg_color_id;
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INSERT_PADDING_BYTES(0x7);
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INSERT_PADDING_BYTES(0x10);
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INSERT_PADDING_BYTES(0x60);
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};
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static_assert(sizeof(UserData) == 0x80, "UserData structure has incorrect size");
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struct ProfileBase {
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u128 user_id;
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u64 timestamp;
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std::array<u8, 0x20> username;
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};
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static_assert(sizeof(ProfileBase) == 0x38, "ProfileBase structure has incorrect size");
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// TODO(ogniK): Generate a real user id based on username, md5(username) maybe?
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static UUID DEFAULT_USER_ID{1ull, 0ull};
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class IProfile final : public ServiceFramework<IProfile> {
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public:
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explicit IProfile(UUID user_id) : ServiceFramework("IProfile"), user_id(user_id) {
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static const FunctionInfo functions[] = {
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{0, &IProfile::Get, "Get"},
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{1, &IProfile::GetBase, "GetBase"},
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{10, nullptr, "GetImageSize"},
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{11, nullptr, "LoadImage"},
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};
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RegisterHandlers(functions);
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}
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private:
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void Get(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_ACC, "(STUBBED) called");
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ProfileBase profile_base{};
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profile_base.user_id = user_id.uuid;
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if (Settings::values.username.size() > profile_base.username.size()) {
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std::copy_n(Settings::values.username.begin(), profile_base.username.size(),
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profile_base.username.begin());
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} else {
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std::copy(Settings::values.username.begin(), Settings::values.username.end(),
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profile_base.username.begin());
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}
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IPC::ResponseBuilder rb{ctx, 16};
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rb.Push(RESULT_SUCCESS);
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rb.PushRaw(profile_base);
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}
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void GetBase(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_ACC, "(STUBBED) called");
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// TODO(Subv): Retrieve this information from somewhere.
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ProfileBase profile_base{};
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profile_base.user_id = user_id.uuid;
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if (Settings::values.username.size() > profile_base.username.size()) {
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std::copy_n(Settings::values.username.begin(), profile_base.username.size(),
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profile_base.username.begin());
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} else {
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std::copy(Settings::values.username.begin(), Settings::values.username.end(),
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profile_base.username.begin());
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}
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IPC::ResponseBuilder rb{ctx, 16};
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rb.Push(RESULT_SUCCESS);
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rb.PushRaw(profile_base);
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}
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UUID user_id; ///< The user id this profile refers to.
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};
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class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
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public:
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IManagerForApplication() : ServiceFramework("IManagerForApplication") {
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static const FunctionInfo functions[] = {
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{0, &IManagerForApplication::CheckAvailability, "CheckAvailability"},
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{1, &IManagerForApplication::GetAccountId, "GetAccountId"},
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{2, nullptr, "EnsureIdTokenCacheAsync"},
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{3, nullptr, "LoadIdTokenCache"},
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{130, nullptr, "GetNintendoAccountUserResourceCacheForApplication"},
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{150, nullptr, "CreateAuthorizationRequest"},
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{160, nullptr, "StoreOpenContext"},
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};
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RegisterHandlers(functions);
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}
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private:
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void CheckAvailability(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_ACC, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push(false); // TODO: Check when this is supposed to return true and when not
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}
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void GetAccountId(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_ACC, "(STUBBED) called");
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// TODO(Subv): Find out what this actually does and implement it. Stub it as an error for
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// now since we do not implement NNID. Returning a bogus id here will cause games to send
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// invalid IPC requests after ListOpenUsers is called.
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultCode(-1));
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}
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};
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void Module::Interface::GetUserCount(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_ACC, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push<u32>(1);
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}
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void Module::Interface::GetUserExistence(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_ACC, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push(true); // TODO: Check when this is supposed to return true and when not
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}
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void Module::Interface::ListAllUsers(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_ACC, "(STUBBED) called");
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// TODO(Subv): There is only one user for now.
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const std::vector<UUID> user_ids = {DEFAULT_USER_ID};
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ctx.WriteBuffer(user_ids);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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void Module::Interface::ListOpenUsers(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_ACC, "(STUBBED) called");
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// TODO(Subv): There is only one user for now.
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const std::vector<UUID> user_ids = {DEFAULT_USER_ID};
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ctx.WriteBuffer(user_ids);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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void Module::Interface::GetProfile(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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UUID user_id = rp.PopRaw<UUID>();
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushIpcInterface<IProfile>(user_id);
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LOG_DEBUG(Service_ACC, "called user_id={}", user_id.Format());
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}
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void Module::Interface::InitializeApplicationInfo(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_ACC, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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void Module::Interface::GetBaasAccountManagerForApplication(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushIpcInterface<IManagerForApplication>();
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LOG_DEBUG(Service_ACC, "called");
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}
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void Module::Interface::GetLastOpenedUser(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_ACC, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 6};
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rb.Push(RESULT_SUCCESS);
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rb.PushRaw(DEFAULT_USER_ID);
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}
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Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
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: ServiceFramework(name), module(std::move(module)) {}
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void InstallInterfaces(SM::ServiceManager& service_manager) {
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auto module = std::make_shared<Module>();
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std::make_shared<ACC_AA>(module)->InstallAsService(service_manager);
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std::make_shared<ACC_SU>(module)->InstallAsService(service_manager);
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std::make_shared<ACC_U0>(module)->InstallAsService(service_manager);
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std::make_shared<ACC_U1>(module)->InstallAsService(service_manager);
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}
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} // namespace Service::Account
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