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67fa21e143
yuzu
/
src
/
video_core
/
renderer_opengl
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Lioncash
67fa21e143
renderer_opengl: Correct forward declaration of FramebufferLayout
...
This is actually a struct, not a class, which can lead to compilation warnings.
2018-12-26 17:32:32 -05:00
..
gl_buffer_cache.cpp
gl_buffer_cache.h
gl_primitive_assembler.cpp
gl_primitive_assembler.h
gl_rasterizer_cache.cpp
Texture format fixes: Flag RGBA16UI as GL_RGBA_INTEGER format, and interpret R16U as Z16 when depth_compare is enabled.
2018-12-18 11:34:51 -08:00
gl_rasterizer_cache.h
gl_rasterizer.cpp
Merge pull request
#1824
from ReinUsesLisp/fbcache
2018-12-06 11:56:59 -05:00
gl_rasterizer.h
Merge pull request
#1824
from ReinUsesLisp/fbcache
2018-12-06 11:56:59 -05:00
gl_resource_manager.cpp
gl_resource_manager.h
gl_shader_cache.cpp
gl_shader_cache: Dehardcode constant in CalculateProgramSize()
2018-12-10 23:47:20 -05:00
gl_shader_cache.h
Fixed uninitialized memory due to missing returns in canary
2018-12-19 12:52:32 +11:00
gl_shader_decompiler.cpp
Fixed shader linking error due to TLDS (
#1934
)
2018-12-26 15:55:39 -05:00
gl_shader_decompiler.h
gl_shader_gen.cpp
Implemented a shader unique identifier.
2018-12-09 17:33:33 -04:00
gl_shader_gen.h
Implemented a shader unique identifier.
2018-12-09 17:33:33 -04:00
gl_shader_manager.cpp
gl_shader_manager.h
gl_shader_manager: Update pipeline when programs have changed
2018-11-29 16:26:42 -03:00
gl_shader_util.cpp
gl_shader_util.h
gl_state.cpp
Implement depth clamp
2018-11-26 20:56:32 -03:00
gl_state.h
Merge pull request
#1808
from Tinob/master
2018-11-28 17:47:28 -05:00
gl_stream_buffer.cpp
gl_stream_buffer.h
maxwell_to_gl.h
renderer_opengl.cpp
Merge pull request
#1886
from FearlessTobi/port-4164
2018-12-23 14:36:51 -05:00
renderer_opengl.h
renderer_opengl: Correct forward declaration of FramebufferLayout
2018-12-26 17:32:32 -05:00
utils.cpp
utils.h