yuzu/src/video_core/renderer_opengl
Lioncash 67fa21e143 renderer_opengl: Correct forward declaration of FramebufferLayout
This is actually a struct, not a class, which can lead to compilation
warnings.
2018-12-26 17:32:32 -05:00
..
gl_buffer_cache.cpp
gl_buffer_cache.h
gl_primitive_assembler.cpp
gl_primitive_assembler.h
gl_rasterizer_cache.cpp Texture format fixes: Flag RGBA16UI as GL_RGBA_INTEGER format, and interpret R16U as Z16 when depth_compare is enabled. 2018-12-18 11:34:51 -08:00
gl_rasterizer_cache.h
gl_rasterizer.cpp Merge pull request #1824 from ReinUsesLisp/fbcache 2018-12-06 11:56:59 -05:00
gl_rasterizer.h Merge pull request #1824 from ReinUsesLisp/fbcache 2018-12-06 11:56:59 -05:00
gl_resource_manager.cpp
gl_resource_manager.h
gl_shader_cache.cpp gl_shader_cache: Dehardcode constant in CalculateProgramSize() 2018-12-10 23:47:20 -05:00
gl_shader_cache.h Fixed uninitialized memory due to missing returns in canary 2018-12-19 12:52:32 +11:00
gl_shader_decompiler.cpp Fixed shader linking error due to TLDS (#1934) 2018-12-26 15:55:39 -05:00
gl_shader_decompiler.h
gl_shader_gen.cpp Implemented a shader unique identifier. 2018-12-09 17:33:33 -04:00
gl_shader_gen.h Implemented a shader unique identifier. 2018-12-09 17:33:33 -04:00
gl_shader_manager.cpp
gl_shader_manager.h gl_shader_manager: Update pipeline when programs have changed 2018-11-29 16:26:42 -03:00
gl_shader_util.cpp
gl_shader_util.h
gl_state.cpp Implement depth clamp 2018-11-26 20:56:32 -03:00
gl_state.h Merge pull request #1808 from Tinob/master 2018-11-28 17:47:28 -05:00
gl_stream_buffer.cpp
gl_stream_buffer.h
maxwell_to_gl.h
renderer_opengl.cpp Merge pull request #1886 from FearlessTobi/port-4164 2018-12-23 14:36:51 -05:00
renderer_opengl.h renderer_opengl: Correct forward declaration of FramebufferLayout 2018-12-26 17:32:32 -05:00
utils.cpp
utils.h