.. |
debug_utils
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engines
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gpu: Move command processing to another thread.
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2019-03-06 21:48:57 -05:00 |
renderer_opengl
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gl_rasterizer: Minor logger changes
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2019-03-09 03:34:49 -03:00 |
renderer_vulkan
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Merge pull request #2191 from ReinUsesLisp/maxwell-to-vk
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2019-03-08 11:51:08 -05:00 |
shader
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shader/track: Resolve variable shadowing warnings
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2019-02-25 09:10:59 -05:00 |
textures
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gl_rasterizer_cache: Move format conversion to its own file
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2019-02-26 20:08:27 -03:00 |
CMakeLists.txt
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Merge pull request #2191 from ReinUsesLisp/maxwell-to-vk
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2019-03-08 11:51:08 -05:00 |
dma_pusher.cpp
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dma_pusher: Store command_list_header by copy
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2019-03-08 04:06:54 -03:00 |
dma_pusher.h
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video_core/dma_pusher: Simplyfy Step() logic.
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2019-02-19 10:28:42 +01:00 |
gpu_asynch.cpp
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gpu: Refactor a/synchronous implementations into their own classes.
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2019-03-06 21:48:57 -05:00 |
gpu_asynch.h
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video_core/gpu: Make GPU's destructor virtual
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2019-03-07 15:59:45 -05:00 |
gpu_synch.cpp
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gpu: Refactor a/synchronous implementations into their own classes.
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2019-03-06 21:48:57 -05:00 |
gpu_synch.h
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video_core/gpu: Make GPU's destructor virtual
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2019-03-07 15:59:45 -05:00 |
gpu_thread.cpp
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gpu_thread: Fix deadlock with threading idle state check.
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2019-03-06 21:48:57 -05:00 |
gpu_thread.h
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video_core/gpu_thread: Remove unimplemented WaitForIdle function prototype
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2019-03-07 16:08:52 -05:00 |
gpu.cpp
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gpu: Refactor a/synchronous implementations into their own classes.
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2019-03-06 21:48:57 -05:00 |
gpu.h
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video_core/gpu: Make GPU's destructor virtual
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2019-03-07 15:59:45 -05:00 |
macro_interpreter.cpp
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macro_interpreter.h
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memory_manager.cpp
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memory_manager: Check for reserved page status
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2019-02-03 04:58:24 -03:00 |
memory_manager.h
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morton.cpp
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morton.h
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rasterizer_cache.cpp
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rasterizer_cache.h
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Devirtualize Register/Unregister and use a wrapper instead.
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2019-02-27 21:58:50 -04:00 |
rasterizer_interface.h
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common/math_util: Move contents into the Common namespace
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2019-02-27 03:38:39 -05:00 |
renderer_base.cpp
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video_core/engines: Remove unnecessary includes
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2019-03-05 20:35:32 -05:00 |
renderer_base.h
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surface.cpp
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video_core/surface: Remove obsolete TODO in PixelFormatFromRenderTargetFormat()
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2019-03-05 10:15:06 -05:00 |
surface.h
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video_core: Remove unused Fill surface type
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2019-02-01 02:57:47 -03:00 |
video_core.cpp
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gl_shader_disk_cache: Pass core system as argument and guard against games without title ids
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2019-02-06 22:23:40 -03:00 |
video_core.h
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gl_shader_disk_cache: Pass core system as argument and guard against games without title ids
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2019-02-06 22:23:40 -03:00 |