yuzu/src/video_core/renderer_opengl
2020-04-06 09:23:05 -04:00
..
gl_buffer_cache.cpp
gl_buffer_cache.h
gl_device.cpp gl_device: Detect if ASTC is reported and expose it 2020-04-01 01:14:04 -03:00
gl_device.h gl_device: Detect if ASTC is reported and expose it 2020-04-01 01:14:04 -03:00
gl_framebuffer_cache.cpp
gl_framebuffer_cache.h
gl_query_cache.cpp
gl_query_cache.h
gl_rasterizer.cpp Texture Cache: Use vAddr instead of physical memory for caching. 2020-04-06 09:23:05 -04:00
gl_rasterizer.h GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 2020-04-06 09:21:46 -04:00
gl_resource_manager.cpp
gl_resource_manager.h
gl_sampler_cache.cpp
gl_sampler_cache.h
gl_shader_cache.cpp Address review and fix broken yuzu-tester build 2020-03-25 23:32:42 -06:00
gl_shader_cache.h
gl_shader_decompiler.cpp shader_decompiler: Remove FragCoord.w hack and change IPA implementation 2020-04-01 21:48:55 -03:00
gl_shader_decompiler.h
gl_shader_disk_cache.cpp
gl_shader_disk_cache.h
gl_shader_manager.cpp
gl_shader_manager.h
gl_shader_util.cpp
gl_shader_util.h
gl_state_tracker.cpp DirtyFlags: relax need to set render_targets as dirty 2020-03-14 11:47:33 -04:00
gl_state_tracker.h
gl_stream_buffer.cpp
gl_stream_buffer.h
gl_texture_cache.cpp gl_texture_cache: Fix software ASTC fallback 2020-04-01 01:44:15 -03:00
gl_texture_cache.h video_core: Use native ASTC when available 2020-04-01 01:14:04 -03:00
maxwell_to_gl.h
renderer_opengl.cpp Address review and fix broken yuzu-tester build 2020-03-25 23:32:42 -06:00
renderer_opengl.h Frontend/GPU: Refactor context management 2020-03-24 21:03:42 -06:00
utils.cpp
utils.h