yuzu/src/video_core/shader
Lioncash 7234f436aa shader_ir: std::move node within DeclareAmend()
Same behavior, but elides an unnecessary atomic reference count
increment and decrement.
2020-12-07 00:51:03 -05:00
..
decode video_core: Resolve more variable shadowing scenarios pt.3 2020-12-05 16:02:23 -05:00
ast.cpp video_core: Resolve more variable shadowing scenarios pt.3 2020-12-05 16:02:23 -05:00
ast.h video_core: Resolve more variable shadowing scenarios pt.3 2020-12-05 16:02:23 -05:00
async_shaders.cpp video_core: Resolve more variable shadowing scenarios pt.3 2020-12-05 16:02:23 -05:00
async_shaders.h video_core: Resolve more variable shadowing scenarios pt.3 2020-12-05 16:02:23 -05:00
compiler_settings.cpp Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes. 2019-10-04 18:52:50 -04:00
compiler_settings.h Shader_IR: allow else derivation to be optional. 2019-10-04 18:52:52 -04:00
control_flow.cpp video_core: Resolve more variable shadowing scenarios pt.3 2020-12-05 16:02:23 -05:00
control_flow.h video_core: Resolve more variable shadowing scenarios pt.3 2020-12-05 16:02:23 -05:00
decode.cpp video_core: Resolve more variable shadowing scenarios pt.3 2020-12-05 16:02:23 -05:00
expr.cpp video_core/expr: Supply operator!= along with operator== 2019-10-05 09:14:26 -04:00
expr.h video_core: Resolve more variable shadowing scenarios pt.3 2020-12-05 16:02:23 -05:00
memory_util.cpp video_core: Remove all Core::System references in renderer 2020-09-06 05:28:48 -03:00
memory_util.h video_core: Remove all Core::System references in renderer 2020-09-06 05:28:48 -03:00
node_helper.cpp shader_decode: ATOM/ATOMS: add function to avoid code repetition 2020-03-30 18:47:50 +07:00
node_helper.h shader/texture: Join separate image and sampler pairs offline 2020-06-05 00:24:51 -03:00
node.h video_core: Resolve more variable shadowing scenarios pt.3 2020-12-05 16:02:23 -05:00
registry.cpp shader/registry: Silence a -Wshadow warning 2020-09-23 15:10:25 -04:00
registry.h shader/registry: Silence a -Wshadow warning 2020-09-23 15:10:25 -04:00
shader_ir.cpp shader_ir: std::move node within DeclareAmend() 2020-12-07 00:51:03 -05:00
shader_ir.h video_core: Resolve more variable shadowing scenarios pt.3 2020-12-05 16:02:23 -05:00
track.cpp General: Make use of std::nullopt where applicable 2020-09-22 17:32:33 -04:00
transform_feedback.cpp shader/transform_feedback: Expose buffer stride 2020-03-13 18:33:05 -03:00
transform_feedback.h shader/transform_feedback: Expose buffer stride 2020-03-13 18:33:05 -03:00