42859461f3
It is now created during Service initialization and passed to all the services that need it.
47 lines
1.6 KiB
C++
47 lines
1.6 KiB
C++
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <boost/optional.hpp>
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#include "core/hle/kernel/event.h"
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#include "core/hle/service/nvflinger/nvflinger.h"
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#include "core/hle/service/service.h"
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namespace CoreTiming {
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struct EventType;
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}
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namespace Service {
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namespace VI {
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class IApplicationDisplayService final : public ServiceFramework<IApplicationDisplayService> {
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public:
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IApplicationDisplayService(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
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~IApplicationDisplayService() = default;
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private:
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void GetRelayService(Kernel::HLERequestContext& ctx);
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void GetSystemDisplayService(Kernel::HLERequestContext& ctx);
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void GetManagerDisplayService(Kernel::HLERequestContext& ctx);
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void GetIndirectDisplayTransactionService(Kernel::HLERequestContext& ctx);
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void OpenDisplay(Kernel::HLERequestContext& ctx);
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void CloseDisplay(Kernel::HLERequestContext& ctx);
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void SetLayerScalingMode(Kernel::HLERequestContext& ctx);
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void OpenLayer(Kernel::HLERequestContext& ctx);
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void CreateStrayLayer(Kernel::HLERequestContext& ctx);
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void DestroyStrayLayer(Kernel::HLERequestContext& ctx);
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void GetDisplayVsyncEvent(Kernel::HLERequestContext& ctx);
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std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
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};
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/// Registers all VI services with the specified service manager.
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void InstallInterfaces(SM::ServiceManager& service_manager,
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std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
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} // namespace VI
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} // namespace Service
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