..
blit_image.cpp
video_core: Fix ogl status error when draw_texture
2023-03-12 13:33:31 +08:00
blit_image.h
video_core: Implement maxwell3d draw texture method
2023-01-05 12:41:28 +08:00
gl_buffer_cache.cpp
gl_buffer_cache.h
Revert "Vulkan, OpenGL: Hook up storage buffer alignment code"
2023-01-07 15:48:50 -05:00
gl_compute_pipeline.cpp
gl_compute_pipeline: Force context flush when loading shader cache
2023-01-29 21:32:12 -05:00
gl_compute_pipeline.h
gl_compute_pipeline: Force context flush when loading shader cache
2023-01-29 21:32:12 -05:00
gl_device.cpp
shader_recompiler: Add subpixel offset for correct rounding at ImageGather
2023-04-08 16:12:30 +02:00
gl_device.h
shader_recompiler: Add subpixel offset for correct rounding at ImageGather
2023-04-08 16:12:30 +02:00
gl_fence_manager.cpp
OpenGL: Prefer glClientWaitSync for OGLSync objects
2023-03-08 20:29:25 -05:00
gl_fence_manager.h
gl_fsr.cpp
video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
2023-01-26 21:43:33 +01:00
gl_fsr.h
video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
2023-01-26 21:43:33 +01:00
gl_graphics_pipeline.cpp
OpenGL: Prefer glClientWaitSync for OGLSync objects
2023-03-08 20:29:25 -05:00
gl_graphics_pipeline.h
gl_graphics_pipeline: Force context flush when loading shader cache
2023-01-29 20:26:49 -05:00
gl_query_cache.cpp
gl_query_cache.h
gl_rasterizer.cpp
Merge pull request #9943 from vonchenplus/gentleman
2023-03-13 13:45:17 -04:00
gl_rasterizer.h
general: fix spelling mistakes
2023-03-12 11:33:01 -04:00
gl_resource_manager.cpp
OpenGL: Prefer glClientWaitSync for OGLSync objects
2023-03-08 20:29:25 -05:00
gl_resource_manager.h
OpenGL: Prefer glClientWaitSync for OGLSync objects
2023-03-08 20:29:25 -05:00
gl_shader_cache.cpp
shader_recompiler: Add subpixel offset for correct rounding at ImageGather
2023-04-08 16:12:30 +02:00
gl_shader_cache.h
gl_compute_pipeline: Force context flush when loading shader cache
2023-01-29 21:32:12 -05:00
gl_shader_context.h
gl_shader_manager.cpp
video_core: Implement opengl/vulkan draw_texture
2023-01-05 12:41:33 +08:00
gl_shader_manager.h
video_core: Implement opengl/vulkan draw_texture
2023-01-05 12:41:33 +08:00
gl_shader_util.cpp
gl_shader_util.h
gl_state_tracker.cpp
gl_state_tracker.h
gl_stream_buffer.cpp
gl_stream_buffer.h
gl_texture_cache_base.cpp
gl_texture_cache.cpp
Merge pull request #9913 from ameerj/acc-dma-refactor
2023-03-11 20:04:19 +01:00
gl_texture_cache.h
Refactor AccelerateDMA code
2023-03-06 22:57:45 -05:00
maxwell_to_gl.h
renderer_opengl.cpp
video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
2023-01-26 21:43:33 +01:00
renderer_opengl.h
video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
2023-01-26 21:43:33 +01:00
util_shaders.cpp
texture_cache: OpenGL: Implement MSAA uploads and copies
2023-02-11 15:43:07 -05:00
util_shaders.h
texture_cache: OpenGL: Implement MSAA uploads and copies
2023-02-11 15:43:07 -05:00