yuzu/src/video_core
ReinUsesLisp 7990220df7
maxwell_3d: Fix stencil_back_func_mask offset
stencil_back_func_mask and stencil_back_mask were misplaced. This commit
addresses that issue.
2019-11-13 16:35:17 -03:00
..
buffer_cache buffer_cache: Add missing includes (#3079) 2019-11-07 06:25:53 +00:00
debug_utils
engines maxwell_3d: Fix stencil_back_func_mask offset 2019-11-13 16:35:17 -03:00
renderer_opengl Merge pull request #3084 from ReinUsesLisp/cast-warnings 2019-11-13 02:16:22 -03:00
renderer_vulkan Shader_IR: Implement Fast BRX and allow multi-branches in the CFG. 2019-10-25 09:01:30 -04:00
shader Merge pull request #3084 from ReinUsesLisp/cast-warnings 2019-11-13 02:16:22 -03:00
texture_cache Merge pull request #2978 from lioncash/doxygen 2019-10-16 22:09:40 -03:00
textures video_core: Silence implicit conversion warnings 2019-11-08 22:48:50 +00:00
CMakeLists.txt video_core: Enable sign conversion warnings 2019-11-11 18:00:37 -03:00
dma_pusher.cpp GPU: Flush commands on every dma pusher step. 2019-07-26 16:54:22 -04:00
dma_pusher.h
gpu_asynch.cpp Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu_asynch.h Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu_synch.cpp gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig 2019-08-21 01:55:25 -03:00
gpu_synch.h Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu_thread.cpp AsyncGpu: Address Feedback 2019-10-11 13:41:15 -04:00
gpu_thread.h Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu.cpp Merge pull request #2912 from FernandoS27/async-fixes 2019-10-16 10:34:48 -04:00
gpu.h common_func: Use std::array for INSERT_PADDING_* macros. 2019-11-03 22:22:41 -05:00
macro_interpreter.cpp video_core/macro_interpreter: Make definitions of most private enums/unions hidden 2019-10-17 17:55:46 -04:00
macro_interpreter.h video_core/macro_interpreter: Make definitions of most private enums/unions hidden 2019-10-17 17:55:46 -04:00
memory_manager.cpp prefer system reference over global accessor 2019-07-09 08:11:35 -07:00
memory_manager.h prefer system reference over global accessor 2019-07-09 08:11:35 -07:00
morton.cpp Video_Core: Implement texture format E5B9G9R9_SHAREDEXP. 2019-10-27 16:44:09 -04:00
morton.h renderer_opengl: Use block linear swizzling for CPU framebuffers 2019-08-21 02:17:14 -03:00
rasterizer_accelerated.cpp rasterizer_accelerated: Add intermediary for GPU rasterizers 2019-10-27 03:40:08 -03:00
rasterizer_accelerated.h rasterizer_accelerated: Add intermediary for GPU rasterizers 2019-10-27 03:40:08 -03:00
rasterizer_cache.cpp
rasterizer_cache.h rasterizer_cache: Protect inherited caches from submission level 2019-07-01 04:32:01 -04:00
rasterizer_interface.h Maxwell3D: Corrections and refactors to MME instance refactor 2019-09-22 07:23:13 -04:00
renderer_base.cpp
renderer_base.h gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig 2019-08-21 01:55:25 -03:00
sampler_cache.cpp
sampler_cache.h
surface.cpp Video_Core: Implement texture format E5B9G9R9_SHAREDEXP. 2019-10-27 16:44:09 -04:00
surface.h Video_Core: Implement texture format E5B9G9R9_SHAREDEXP. 2019-10-27 16:44:09 -04:00
video_core.cpp video_core: Silence implicit conversion warnings 2019-11-08 22:48:50 +00:00
video_core.h video_core/gpu: Create threads separately from initialization 2019-04-11 22:11:40 -04:00