yuzu/src/video_core/renderer_opengl
bunnei 7bb226f22d gl_rasterizer_cache: Always blit on recreate, regardless of format.
- Fixes several rendering issues with Super Mario Odyssey.
2018-09-11 22:54:46 -04:00
..
gl_buffer_cache.cpp gl_buffer_cache: Make GetHandle() a const member function 2018-09-06 15:07:15 -04:00
gl_buffer_cache.h gl_buffer_cache: Default initialize member variables 2018-09-06 15:07:15 -04:00
gl_rasterizer_cache.cpp gl_rasterizer_cache: Always blit on recreate, regardless of format. 2018-09-11 22:54:46 -04:00
gl_rasterizer_cache.h gl_shader_cache: Remove cache_width/cache_height. 2018-09-11 20:12:29 -04:00
gl_rasterizer.cpp Merge pull request #1286 from bunnei/multi-clear 2018-09-10 20:30:14 -04:00
gl_rasterizer.h Merge pull request #1286 from bunnei/multi-clear 2018-09-10 20:30:14 -04:00
gl_resource_manager.h renderer_opengl: Namespace OpenGL code 2018-08-22 06:14:47 -04:00
gl_shader_cache.cpp video_core: fixed arithmetic overflow warnings & improved code style 2018-09-09 17:51:43 +02:00
gl_shader_cache.h gl_shader_cache: Use an u32 for the binding point cache. 2018-09-04 21:04:41 +02:00
gl_shader_decompiler.cpp Fixed renderdoc input/output textures not working due to render targets 2018-09-11 13:31:20 +10:00
gl_shader_decompiler.h renderer_opengl: Namespace OpenGL code 2018-08-22 06:14:47 -04:00
gl_shader_gen.cpp Fixed renderdoc input/output textures not working due to render targets 2018-09-11 13:31:20 +10:00
gl_shader_gen.h gl_shader_decompiler: Partially implement several non-2D texture types (Subv). 2018-09-08 02:53:38 -04:00
gl_shader_manager.cpp renderer_opengl: Implement a new shader cache. 2018-08-27 18:26:46 -04:00
gl_shader_manager.h renderer_opengl: Implement a new shader cache. 2018-08-27 18:26:46 -04:00
gl_shader_util.cpp video_core: fixed arithmetic overflow warnings & improved code style 2018-09-09 17:51:43 +02:00
gl_shader_util.h renderer_opengl: Namespace OpenGL code 2018-08-22 06:14:47 -04:00
gl_state.cpp gl_state: Keep track of texture target. 2018-09-08 02:53:37 -04:00
gl_state.h gl_state: Keep track of texture target. 2018-09-08 02:53:37 -04:00
gl_stream_buffer.cpp video_core: fixed arithmetic overflow warnings & improved code style 2018-09-09 17:51:43 +02:00
gl_stream_buffer.h renderer_opengl: Namespace OpenGL code 2018-08-22 06:14:47 -04:00
maxwell_to_gl.h gl_rasterizer: Implement stencil test. 2018-08-23 11:08:49 -04:00
renderer_opengl.cpp gl_state: Keep track of texture target. 2018-09-08 02:53:37 -04:00
renderer_opengl.h renderer_opengl: Namespace OpenGL code 2018-08-22 06:14:47 -04:00