..
gl_rasterizer_cache.cpp
renderer_opengl: Use OGLProgram instead of OGLShader.
2018-04-13 23:48:21 -04:00
gl_rasterizer_cache.h
renderer_opengl: Use OGLProgram instead of OGLShader.
2018-04-13 23:48:21 -04:00
gl_rasterizer.cpp
GPU: Use the same buffer names in the generated GLSL and the buffer uploading code.
2018-04-15 15:02:50 -05:00
gl_rasterizer.h
GPU: Use the same buffer names in the generated GLSL and the buffer uploading code.
2018-04-15 15:02:50 -05:00
gl_resource_manager.h
shaders: Fix GCC and clang build issues.
2018-04-14 16:01:40 -04:00
gl_shader_decompiler.cpp
GPU: Use the same buffer names in the generated GLSL and the buffer uploading code.
2018-04-15 15:02:50 -05:00
gl_shader_decompiler.h
shaders: Expose hints about used const buffers.
2018-04-15 11:50:10 -04:00
gl_shader_gen.cpp
shaders: Expose hints about used const buffers.
2018-04-15 11:50:10 -04:00
gl_shader_gen.h
GPU: Use the same buffer names in the generated GLSL and the buffer uploading code.
2018-04-15 15:02:50 -05:00
gl_shader_manager.cpp
GPU: Upload the entirety of each constbuffer for each shader stage as SSBOs.
2018-04-14 23:02:05 -05:00
gl_shader_manager.h
GPU: Don't use explicit binding points when uploading the constbuffers to opengl.
2018-04-15 14:14:57 -05:00
gl_shader_util.cpp
gl_shader_util: Grab latest upstream.
2018-04-13 23:48:21 -04:00
gl_shader_util.h
gl_shader_util: Add missing includes.
2018-04-13 23:48:23 -04:00
gl_state.cpp
GPU: Allow configuring ssbos in the opengl state manager.
2018-04-14 22:54:23 -05:00
gl_state.h
GPU: Use the buffer hints from the shader decompiler to upload only the necessary const buffers for each shader stage.
2018-04-15 11:15:54 -05:00
gl_stream_buffer.cpp
renderer_gl: Port over gl_stream_buffer module from Citra.
2018-03-19 23:14:02 -04:00
gl_stream_buffer.h
renderer_gl: Port over gl_stream_buffer module from Citra.
2018-03-19 23:14:02 -04:00
maxwell_to_gl.h
MaxwellToGL: Added a TODO and partial implementation of maxwell wrap mode 4 (Clamp, GL_CLAMP).
2018-04-17 10:16:50 -05:00
renderer_opengl.cpp
renderer_opengl: Fix Morton copy byteswap, etc.
2018-04-14 16:01:39 -04:00
renderer_opengl.h
renderer_opengl: Use OGLProgram instead of OGLShader.
2018-04-13 23:48:21 -04:00