yuzu/src/video_core/renderer_vulkan
ReinUsesLisp 8722668b3c emit_spirv: Workaround VK_KHR_shader_float_controls on fp16 Nvidia
Fix regression on Fire Emblem: Three Houses when using native fp16.
2021-07-22 21:51:40 -04:00
..
blit_image.cpp
blit_image.h
fixed_pipeline_state.cpp vk_rasterizer: Workaround bug in VK_EXT_vertex_input_dynamic_state 2021-07-22 21:51:39 -04:00
fixed_pipeline_state.h vk_graphics_pipeline: Implement smooth lines 2021-07-22 21:51:39 -04:00
maxwell_to_vk.cpp shader: Unify shader stage types 2021-07-22 21:51:39 -04:00
maxwell_to_vk.h shader: Unify shader stage types 2021-07-22 21:51:39 -04:00
pipeline_helper.h vk_graphics_pipeline: Use VK_KHR_push_descriptor when available 2021-07-22 21:51:38 -04:00
renderer_vulkan.cpp vk_swapchain: Handle outdated swapchains 2021-07-22 21:51:34 -04:00
renderer_vulkan.h
vk_blit_screen.cpp
vk_blit_screen.h
vk_buffer_cache.cpp vk_buffer_cache: Handle null texture buffers 2021-07-22 21:51:34 -04:00
vk_buffer_cache.h
vk_command_pool.cpp
vk_command_pool.h
vk_compute_pass.cpp
vk_compute_pass.h
vk_compute_pipeline.cpp vk_graphics_pipeline: Use VK_KHR_push_descriptor when available 2021-07-22 21:51:38 -04:00
vk_compute_pipeline.h vk_pipeline_cache,shader_notify: Add shader notifications 2021-07-22 21:51:35 -04:00
vk_descriptor_pool.cpp
vk_descriptor_pool.h
vk_fence_manager.cpp
vk_fence_manager.h
vk_graphics_pipeline.cpp vk_graphics_pipeline: Implement smooth lines 2021-07-22 21:51:39 -04:00
vk_graphics_pipeline.h vk_graphics_pipeline: Use VK_KHR_push_descriptor when available 2021-07-22 21:51:38 -04:00
vk_master_semaphore.cpp
vk_master_semaphore.h
vk_pipeline_cache.cpp emit_spirv: Workaround VK_KHR_shader_float_controls on fp16 Nvidia 2021-07-22 21:51:40 -04:00
vk_pipeline_cache.h gl_shader_cache: Check previous pipeline before checking hash map 2021-07-22 21:51:39 -04:00
vk_query_cache.cpp
vk_query_cache.h
vk_rasterizer.cpp vk_rasterizer: Workaround bug in VK_EXT_vertex_input_dynamic_state 2021-07-22 21:51:39 -04:00
vk_rasterizer.h vk_graphics_pipeline: Implement line width 2021-07-22 21:51:39 -04:00
vk_render_pass_cache.cpp
vk_render_pass_cache.h
vk_resource_pool.cpp
vk_resource_pool.h
vk_scheduler.cpp
vk_scheduler.h
vk_shader_util.cpp
vk_shader_util.h
vk_staging_buffer_pool.cpp
vk_staging_buffer_pool.h
vk_state_tracker.cpp vk_graphics_pipeline: Implement line width 2021-07-22 21:51:39 -04:00
vk_state_tracker.h vk_graphics_pipeline: Implement line width 2021-07-22 21:51:39 -04:00
vk_stream_buffer.cpp
vk_stream_buffer.h
vk_swapchain.cpp vk_swapchain: Handle outdated swapchains 2021-07-22 21:51:34 -04:00
vk_swapchain.h vk_swapchain: Handle outdated swapchains 2021-07-22 21:51:34 -04:00
vk_texture_cache.cpp
vk_texture_cache.h
vk_update_descriptor.cpp
vk_update_descriptor.h