71a063f45c
Each archive now takes a mount point of either NAND or SDMC, and builds its own directory structure there, trying to simulate an HLE-friendly hardware layout
173 lines
6.6 KiB
C++
173 lines
6.6 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/log.h"
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#include "common/make_unique.h"
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#include "core/file_sys/archive_extsavedata.h"
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#include "core/hle/hle.h"
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#include "core/hle/service/ptm_u.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Namespace PTM_U
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namespace PTM_U {
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/**
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* Represents the gamecoin file structure in the SharedExtData archive
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* More information in 3dbrew (http://www.3dbrew.org/wiki/Extdata#Shared_Extdata_0xf000000b_gamecoin.dat)
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*/
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struct GameCoin {
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u32 magic; ///< Magic number: 0x4F00
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u16 total_coins; ///< Total Play Coins
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u16 total_coins_on_date; ///< Total Play Coins obtained on the date stored below.
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u32 step_count; ///< Total step count at the time a new Play Coin was obtained.
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u32 last_step_count; ///< Step count for the day the last Play Coin was obtained
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u16 year;
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u8 month;
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u8 day;
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};
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static const GameCoin default_game_coin = { 0x4F00, 42, 0, 0, 0, 2014, 12, 29 };
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static std::unique_ptr<FileSys::Archive_ExtSaveData> ptm_shared_extsavedata;
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static const std::vector<u8> ptm_shared_extdata_id = {0, 0, 0, 0, 0x0B, 0, 0, 0xF0, 0, 0, 0, 0};
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/// Charge levels used by PTM functions
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enum class ChargeLevels : u32 {
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CriticalBattery = 1,
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LowBattery = 2,
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HalfFull = 3,
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MostlyFull = 4,
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CompletelyFull = 5,
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};
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static bool shell_open = true;
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static bool battery_is_charging = true;
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/**
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* It is unknown if GetAdapterState is the same as GetBatteryChargeState,
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* it is likely to just be a duplicate function of GetBatteryChargeState
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* that controls another part of the HW.
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* PTM_U::GetAdapterState service function
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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* 2 : Output of function, 0 = not charging, 1 = charging.
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*/
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static void GetAdapterState(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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// TODO(purpasmart96): This function is only a stub,
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// it returns a valid result without implementing full functionality.
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cmd_buff[1] = 0; // No error
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cmd_buff[2] = battery_is_charging ? 1 : 0;
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LOG_WARNING(Service_PTM, "(STUBBED) called");
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}
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/*
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* PTM_User::GetShellState service function.
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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* 2 : Whether the 3DS's physical shell casing is open (1) or closed (0)
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*/
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static void GetShellState(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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cmd_buff[1] = 0;
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cmd_buff[2] = shell_open ? 1 : 0;
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LOG_TRACE(Service_PTM, "PTM_U::GetShellState called");
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}
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/**
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* PTM_U::GetBatteryLevel service function
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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* 2 : Battery level, 5 = completely full battery, 4 = mostly full battery,
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* 3 = half full battery, 2 = low battery, 1 = critical battery.
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*/
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static void GetBatteryLevel(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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// TODO(purpasmart96): This function is only a stub,
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// it returns a valid result without implementing full functionality.
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cmd_buff[1] = 0; // No error
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cmd_buff[2] = static_cast<u32>(ChargeLevels::CompletelyFull); // Set to a completely full battery
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LOG_WARNING(Service_PTM, "(STUBBED) called");
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}
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/**
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* PTM_U::GetBatteryChargeState service function
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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* 2 : Output of function, 0 = not charging, 1 = charging.
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*/
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static void GetBatteryChargeState(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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// TODO(purpasmart96): This function is only a stub,
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// it returns a valid result without implementing full functionality.
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cmd_buff[1] = 0; // No error
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cmd_buff[2] = battery_is_charging ? 1 : 0;
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LOG_WARNING(Service_PTM, "(STUBBED) called");
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}
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const Interface::FunctionInfo FunctionTable[] = {
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{0x00010002, nullptr, "RegisterAlarmClient"},
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{0x00020080, nullptr, "SetRtcAlarm"},
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{0x00030000, nullptr, "GetRtcAlarm"},
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{0x00040000, nullptr, "CancelRtcAlarm"},
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{0x00050000, GetAdapterState, "GetAdapterState"},
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{0x00060000, GetShellState, "GetShellState"},
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{0x00070000, GetBatteryLevel, "GetBatteryLevel"},
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{0x00080000, GetBatteryChargeState, "GetBatteryChargeState"},
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{0x00090000, nullptr, "GetPedometerState"},
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{0x000A0042, nullptr, "GetStepHistoryEntry"},
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{0x000B00C2, nullptr, "GetStepHistory"},
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{0x000C0000, nullptr, "GetTotalStepCount"},
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{0x000D0040, nullptr, "SetPedometerRecordingMode"},
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{0x000E0000, nullptr, "GetPedometerRecordingMode"},
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{0x000F0084, nullptr, "GetStepHistoryAll"},
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Interface class
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Interface::Interface() {
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Register(FunctionTable, ARRAY_SIZE(FunctionTable));
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// Create the SharedExtSaveData archive 0xF000000B and the gamecoin.dat file
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// TODO(Subv): In the future we should use the FS service to query this archive
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std::string nand_directory = FileUtil::GetUserPath(D_NAND_IDX);
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ptm_shared_extsavedata = Common::make_unique<FileSys::Archive_ExtSaveData>(nand_directory, true);
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if (!ptm_shared_extsavedata->Initialize()) {
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LOG_CRITICAL(Service_PTM, "Could not initialize SharedExtSaveData archive for the PTM:U service");
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return;
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}
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FileSys::Path archive_path(ptm_shared_extdata_id);
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ResultCode result = ptm_shared_extsavedata->Open(archive_path);
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// If the archive didn't exist, create the files inside
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if (result.description == ErrorDescription::FS_NotFormatted) {
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// Format the archive to clear the directories
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ptm_shared_extsavedata->Format(archive_path);
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// Open it again to get a valid archive now that the folder exists
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ptm_shared_extsavedata->Open(archive_path);
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FileSys::Path gamecoin_path("gamecoin.dat");
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FileSys::Mode open_mode = {};
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open_mode.write_flag = 1;
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open_mode.create_flag = 1;
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// Open the file and write the default gamecoin information
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auto gamecoin = ptm_shared_extsavedata->OpenFile(gamecoin_path, open_mode);
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if (gamecoin != nullptr) {
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gamecoin->Write(0, sizeof(GameCoin), 1, reinterpret_cast<const u8*>(&default_game_coin));
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gamecoin->Close();
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}
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}
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}
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} // namespace
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