99ceb03a1c
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
39 lines
1.1 KiB
C++
39 lines
1.1 KiB
C++
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <algorithm>
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#include "common/fs/fs_util.h"
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namespace Common::FS {
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std::u8string ToU8String(std::string_view utf8_string) {
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return std::u8string{utf8_string.begin(), utf8_string.end()};
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}
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std::u8string BufferToU8String(std::span<const u8> buffer) {
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return std::u8string{buffer.begin(), std::ranges::find(buffer, u8{0})};
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}
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std::u8string_view BufferToU8StringView(std::span<const u8> buffer) {
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return std::u8string_view{reinterpret_cast<const char8_t*>(buffer.data())};
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}
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std::string ToUTF8String(std::u8string_view u8_string) {
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return std::string{u8_string.begin(), u8_string.end()};
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}
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std::string BufferToUTF8String(std::span<const u8> buffer) {
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return std::string{buffer.begin(), std::ranges::find(buffer, u8{0})};
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}
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std::string_view BufferToUTF8StringView(std::span<const u8> buffer) {
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return std::string_view{reinterpret_cast<const char*>(buffer.data())};
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}
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std::string PathToUTF8String(const std::filesystem::path& path) {
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return ToUTF8String(path.u8string());
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}
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} // namespace Common::FS
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