yuzu/src/audio_core/command_generator.cpp
Lioncash 8b4ecf22d4 audio_core: Resolve sign conversion warnings
While were at it, we can also enable sign conversion warnings and other
common warnings as errors to prevent these from creeping back into the
codebase.
2020-09-25 01:22:47 -04:00

978 lines
40 KiB
C++

// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "audio_core/algorithm/interpolate.h"
#include "audio_core/command_generator.h"
#include "audio_core/effect_context.h"
#include "audio_core/mix_context.h"
#include "audio_core/voice_context.h"
#include "core/memory.h"
namespace AudioCore {
namespace {
constexpr std::size_t MIX_BUFFER_SIZE = 0x3f00;
constexpr std::size_t SCALED_MIX_BUFFER_SIZE = MIX_BUFFER_SIZE << 15ULL;
template <std::size_t N>
void ApplyMix(s32* output, const s32* input, s32 gain, s32 sample_count) {
for (std::size_t i = 0; i < static_cast<std::size_t>(sample_count); i += N) {
for (std::size_t j = 0; j < N; j++) {
output[i + j] +=
static_cast<s32>((static_cast<s64>(input[i + j]) * gain + 0x4000) >> 15);
}
}
}
s32 ApplyMixRamp(s32* output, const s32* input, float gain, float delta, s32 sample_count) {
s32 x = 0;
for (s32 i = 0; i < sample_count; i++) {
x = static_cast<s32>(static_cast<float>(input[i]) * gain);
output[i] += x;
gain += delta;
}
return x;
}
void ApplyGain(s32* output, const s32* input, s32 gain, s32 delta, s32 sample_count) {
for (s32 i = 0; i < sample_count; i++) {
output[i] = static_cast<s32>((static_cast<s64>(input[i]) * gain + 0x4000) >> 15);
gain += delta;
}
}
void ApplyGainWithoutDelta(s32* output, const s32* input, s32 gain, s32 sample_count) {
for (s32 i = 0; i < sample_count; i++) {
output[i] = static_cast<s32>((static_cast<s64>(input[i]) * gain + 0x4000) >> 15);
}
}
s32 ApplyMixDepop(s32* output, s32 first_sample, s32 delta, s32 sample_count) {
const bool positive = first_sample > 0;
auto final_sample = std::abs(first_sample);
for (s32 i = 0; i < sample_count; i++) {
final_sample = static_cast<s32>((static_cast<s64>(final_sample) * delta) >> 15);
if (positive) {
output[i] += final_sample;
} else {
output[i] -= final_sample;
}
}
if (positive) {
return final_sample;
} else {
return -final_sample;
}
}
} // namespace
CommandGenerator::CommandGenerator(AudioCommon::AudioRendererParameter& worker_params,
VoiceContext& voice_context, MixContext& mix_context,
SplitterContext& splitter_context, EffectContext& effect_context,
Core::Memory::Memory& memory)
: worker_params(worker_params), voice_context(voice_context), mix_context(mix_context),
splitter_context(splitter_context), effect_context(effect_context), memory(memory),
mix_buffer((worker_params.mix_buffer_count + AudioCommon::MAX_CHANNEL_COUNT) *
worker_params.sample_count),
sample_buffer(MIX_BUFFER_SIZE),
depop_buffer((worker_params.mix_buffer_count + AudioCommon::MAX_CHANNEL_COUNT) *
worker_params.sample_count) {}
CommandGenerator::~CommandGenerator() = default;
void CommandGenerator::ClearMixBuffers() {
std::fill(mix_buffer.begin(), mix_buffer.end(), 0);
std::fill(sample_buffer.begin(), sample_buffer.end(), 0);
// std::fill(depop_buffer.begin(), depop_buffer.end(), 0);
}
void CommandGenerator::GenerateVoiceCommands() {
if (dumping_frame) {
LOG_DEBUG(Audio, "(DSP_TRACE) GenerateVoiceCommands");
}
// Grab all our voices
const auto voice_count = voice_context.GetVoiceCount();
for (std::size_t i = 0; i < voice_count; i++) {
auto& voice_info = voice_context.GetSortedInfo(i);
// Update voices and check if we should queue them
if (voice_info.ShouldSkip() || !voice_info.UpdateForCommandGeneration(voice_context)) {
continue;
}
// Queue our voice
GenerateVoiceCommand(voice_info);
}
// Update our splitters
splitter_context.UpdateInternalState();
}
void CommandGenerator::GenerateVoiceCommand(ServerVoiceInfo& voice_info) {
auto& in_params = voice_info.GetInParams();
const auto channel_count = in_params.channel_count;
for (s32 channel = 0; channel < channel_count; channel++) {
const auto resource_id = in_params.voice_channel_resource_id[channel];
auto& dsp_state = voice_context.GetDspSharedState(resource_id);
auto& channel_resource = voice_context.GetChannelResource(resource_id);
// Decode our samples for our channel
GenerateDataSourceCommand(voice_info, dsp_state, channel);
if (in_params.should_depop) {
in_params.last_volume = 0.0f;
} else if (in_params.splitter_info_id != AudioCommon::NO_SPLITTER ||
in_params.mix_id != AudioCommon::NO_MIX) {
// Apply a biquad filter if needed
GenerateBiquadFilterCommandForVoice(voice_info, dsp_state,
worker_params.mix_buffer_count, channel);
// Base voice volume ramping
GenerateVolumeRampCommand(in_params.last_volume, in_params.volume, channel,
in_params.node_id);
in_params.last_volume = in_params.volume;
if (in_params.mix_id != AudioCommon::NO_MIX) {
// If we're using a mix id
auto& mix_info = mix_context.GetInfo(in_params.mix_id);
const auto& dest_mix_params = mix_info.GetInParams();
// Voice Mixing
GenerateVoiceMixCommand(
channel_resource.GetCurrentMixVolume(), channel_resource.GetLastMixVolume(),
dsp_state, dest_mix_params.buffer_offset, dest_mix_params.buffer_count,
worker_params.mix_buffer_count + channel, in_params.node_id);
// Update last mix volumes
channel_resource.UpdateLastMixVolumes();
} else if (in_params.splitter_info_id != AudioCommon::NO_SPLITTER) {
s32 base = channel;
while (auto* destination_data =
GetDestinationData(in_params.splitter_info_id, base)) {
base += channel_count;
if (!destination_data->IsConfigured()) {
continue;
}
if (destination_data->GetMixId() >= static_cast<int>(mix_context.GetCount())) {
continue;
}
const auto& mix_info = mix_context.GetInfo(destination_data->GetMixId());
const auto& dest_mix_params = mix_info.GetInParams();
GenerateVoiceMixCommand(
destination_data->CurrentMixVolumes(), destination_data->LastMixVolumes(),
dsp_state, dest_mix_params.buffer_offset, dest_mix_params.buffer_count,
worker_params.mix_buffer_count + channel, in_params.node_id);
destination_data->MarkDirty();
}
}
// Update biquad filter enabled states
for (std::size_t i = 0; i < AudioCommon::MAX_BIQUAD_FILTERS; i++) {
in_params.was_biquad_filter_enabled[i] = in_params.biquad_filter[i].enabled;
}
}
}
}
void CommandGenerator::GenerateSubMixCommands() {
const auto mix_count = mix_context.GetCount();
for (std::size_t i = 0; i < mix_count; i++) {
auto& mix_info = mix_context.GetSortedInfo(i);
const auto& in_params = mix_info.GetInParams();
if (!in_params.in_use || in_params.mix_id == AudioCommon::FINAL_MIX) {
continue;
}
GenerateSubMixCommand(mix_info);
}
}
void CommandGenerator::GenerateFinalMixCommands() {
GenerateFinalMixCommand();
}
void CommandGenerator::PreCommand() {
if (!dumping_frame) {
return;
}
for (std::size_t i = 0; i < splitter_context.GetInfoCount(); i++) {
const auto& base = splitter_context.GetInfo(i);
std::string graph = fmt::format("b[{}]", i);
const auto* head = base.GetHead();
while (head != nullptr) {
graph += fmt::format("->{}", head->GetMixId());
head = head->GetNextDestination();
}
LOG_DEBUG(Audio, "(DSP_TRACE) SplitterGraph splitter_info={}, {}", i, graph);
}
}
void CommandGenerator::PostCommand() {
if (!dumping_frame) {
return;
}
dumping_frame = false;
}
void CommandGenerator::GenerateDataSourceCommand(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
s32 channel) {
const auto& in_params = voice_info.GetInParams();
const auto depop = in_params.should_depop;
if (depop) {
if (in_params.mix_id != AudioCommon::NO_MIX) {
auto& mix_info = mix_context.GetInfo(in_params.mix_id);
const auto& mix_in = mix_info.GetInParams();
GenerateDepopPrepareCommand(dsp_state, mix_in.buffer_count, mix_in.buffer_offset);
} else if (in_params.splitter_info_id != AudioCommon::NO_SPLITTER) {
s32 index{};
while (const auto* destination =
GetDestinationData(in_params.splitter_info_id, index++)) {
if (!destination->IsConfigured()) {
continue;
}
auto& mix_info = mix_context.GetInfo(destination->GetMixId());
const auto& mix_in = mix_info.GetInParams();
GenerateDepopPrepareCommand(dsp_state, mix_in.buffer_count, mix_in.buffer_offset);
}
}
} else {
switch (in_params.sample_format) {
case SampleFormat::Pcm16:
DecodeFromWaveBuffers(voice_info, GetChannelMixBuffer(channel), dsp_state, channel,
worker_params.sample_rate, worker_params.sample_count,
in_params.node_id);
break;
case SampleFormat::Adpcm:
ASSERT(channel == 0 && in_params.channel_count == 1);
DecodeFromWaveBuffers(voice_info, GetChannelMixBuffer(0), dsp_state, 0,
worker_params.sample_rate, worker_params.sample_count,
in_params.node_id);
break;
default:
UNREACHABLE_MSG("Unimplemented sample format={}", in_params.sample_format);
}
}
}
void CommandGenerator::GenerateBiquadFilterCommandForVoice(ServerVoiceInfo& voice_info,
VoiceState& dsp_state,
s32 mix_buffer_count, s32 channel) {
for (std::size_t i = 0; i < AudioCommon::MAX_BIQUAD_FILTERS; i++) {
const auto& in_params = voice_info.GetInParams();
auto& biquad_filter = in_params.biquad_filter[i];
// Check if biquad filter is actually used
if (!biquad_filter.enabled) {
continue;
}
// Reinitialize our biquad filter state if it was enabled previously
if (!in_params.was_biquad_filter_enabled[i]) {
dsp_state.biquad_filter_state.fill(0);
}
// Generate biquad filter
// GenerateBiquadFilterCommand(mix_buffer_count, biquad_filter,
// dsp_state.biquad_filter_state,
// mix_buffer_count + channel, mix_buffer_count +
// channel, worker_params.sample_count,
// voice_info.GetInParams().node_id);
}
}
void AudioCore::CommandGenerator::GenerateBiquadFilterCommand(
s32 mix_buffer, const BiquadFilterParameter& params, std::array<s64, 2>& state,
std::size_t input_offset, std::size_t output_offset, s32 sample_count, s32 node_id) {
if (dumping_frame) {
LOG_DEBUG(Audio,
"(DSP_TRACE) GenerateBiquadFilterCommand node_id={}, "
"input_mix_buffer={}, output_mix_buffer={}",
node_id, input_offset, output_offset);
}
const auto* input = GetMixBuffer(input_offset);
auto* output = GetMixBuffer(output_offset);
// Biquad filter parameters
const auto [n0, n1, n2] = params.numerator;
const auto [d0, d1] = params.denominator;
// Biquad filter states
auto [s0, s1] = state;
constexpr s64 int32_min = std::numeric_limits<s32>::min();
constexpr s64 int32_max = std::numeric_limits<s32>::max();
for (int i = 0; i < sample_count; ++i) {
const auto sample = static_cast<s64>(input[i]);
const auto f = (sample * n0 + s0 + 0x4000) >> 15;
const auto y = std::clamp(f, int32_min, int32_max);
s0 = sample * n1 + y * d0 + s1;
s1 = sample * n2 + y * d1;
output[i] = static_cast<s32>(y);
}
state = {s0, s1};
}
void CommandGenerator::GenerateDepopPrepareCommand(VoiceState& dsp_state,
std::size_t mix_buffer_count,
std::size_t mix_buffer_offset) {
for (std::size_t i = 0; i < mix_buffer_count; i++) {
auto& sample = dsp_state.previous_samples[i];
if (sample != 0) {
depop_buffer[mix_buffer_offset + i] += sample;
sample = 0;
}
}
}
void CommandGenerator::GenerateDepopForMixBuffersCommand(std::size_t mix_buffer_count,
std::size_t mix_buffer_offset,
s32 sample_rate) {
const std::size_t end_offset =
std::min(mix_buffer_offset + mix_buffer_count, GetTotalMixBufferCount());
const s32 delta = sample_rate == 48000 ? 0x7B29 : 0x78CB;
for (std::size_t i = mix_buffer_offset; i < end_offset; i++) {
if (depop_buffer[i] == 0) {
continue;
}
depop_buffer[i] =
ApplyMixDepop(GetMixBuffer(i), depop_buffer[i], delta, worker_params.sample_count);
}
}
void CommandGenerator::GenerateEffectCommand(ServerMixInfo& mix_info) {
const std::size_t effect_count = effect_context.GetCount();
const auto buffer_offset = mix_info.GetInParams().buffer_offset;
for (std::size_t i = 0; i < effect_count; i++) {
const auto index = mix_info.GetEffectOrder(i);
if (index == AudioCommon::NO_EFFECT_ORDER) {
break;
}
auto* info = effect_context.GetInfo(index);
const auto type = info->GetType();
// TODO(ogniK): Finish remaining effects
switch (type) {
case EffectType::Aux:
GenerateAuxCommand(buffer_offset, info, info->IsEnabled());
break;
case EffectType::I3dl2Reverb:
GenerateI3dl2ReverbEffectCommand(buffer_offset, info, info->IsEnabled());
break;
case EffectType::BiquadFilter:
GenerateBiquadFilterEffectCommand(buffer_offset, info, info->IsEnabled());
break;
default:
break;
}
info->UpdateForCommandGeneration();
}
}
void CommandGenerator::GenerateI3dl2ReverbEffectCommand(s32 mix_buffer_offset, EffectBase* info,
bool enabled) {
if (!enabled) {
return;
}
const auto& params = dynamic_cast<EffectI3dl2Reverb*>(info)->GetParams();
const auto channel_count = params.channel_count;
for (s32 i = 0; i < channel_count; i++) {
// TODO(ogniK): Actually implement reverb
if (params.input[i] != params.output[i]) {
const auto* input = GetMixBuffer(mix_buffer_offset + params.input[i]);
auto* output = GetMixBuffer(mix_buffer_offset + params.output[i]);
ApplyMix<1>(output, input, 32768, worker_params.sample_count);
}
}
}
void CommandGenerator::GenerateBiquadFilterEffectCommand(s32 mix_buffer_offset, EffectBase* info,
bool enabled) {
if (!enabled) {
return;
}
const auto& params = dynamic_cast<EffectBiquadFilter*>(info)->GetParams();
const auto channel_count = params.channel_count;
for (s32 i = 0; i < channel_count; i++) {
// TODO(ogniK): Actually implement biquad filter
if (params.input[i] != params.output[i]) {
const auto* input = GetMixBuffer(mix_buffer_offset + params.input[i]);
auto* output = GetMixBuffer(mix_buffer_offset + params.output[i]);
ApplyMix<1>(output, input, 32768, worker_params.sample_count);
}
}
}
void CommandGenerator::GenerateAuxCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled) {
auto* aux = dynamic_cast<EffectAuxInfo*>(info);
const auto& params = aux->GetParams();
if (aux->GetSendBuffer() != 0 && aux->GetRecvBuffer() != 0) {
const auto max_channels = params.count;
u32 offset{};
for (u32 channel = 0; channel < max_channels; channel++) {
u32 write_count = 0;
if (channel == (max_channels - 1)) {
write_count = offset + worker_params.sample_count;
}
const auto input_index = params.input_mix_buffers[channel] + mix_buffer_offset;
const auto output_index = params.output_mix_buffers[channel] + mix_buffer_offset;
if (enabled) {
AuxInfoDSP send_info{};
AuxInfoDSP recv_info{};
memory.ReadBlock(aux->GetSendInfo(), &send_info, sizeof(AuxInfoDSP));
memory.ReadBlock(aux->GetRecvInfo(), &recv_info, sizeof(AuxInfoDSP));
WriteAuxBuffer(send_info, aux->GetSendBuffer(), params.sample_count,
GetMixBuffer(input_index), worker_params.sample_count, offset,
write_count);
memory.WriteBlock(aux->GetSendInfo(), &send_info, sizeof(AuxInfoDSP));
const auto samples_read = ReadAuxBuffer(
recv_info, aux->GetRecvBuffer(), params.sample_count,
GetMixBuffer(output_index), worker_params.sample_count, offset, write_count);
memory.WriteBlock(aux->GetRecvInfo(), &recv_info, sizeof(AuxInfoDSP));
if (samples_read != static_cast<int>(worker_params.sample_count) &&
samples_read <= params.sample_count) {
std::memset(GetMixBuffer(output_index), 0, params.sample_count - samples_read);
}
} else {
AuxInfoDSP empty{};
memory.WriteBlock(aux->GetSendInfo(), &empty, sizeof(AuxInfoDSP));
memory.WriteBlock(aux->GetRecvInfo(), &empty, sizeof(AuxInfoDSP));
if (output_index != input_index) {
std::memcpy(GetMixBuffer(output_index), GetMixBuffer(input_index),
worker_params.sample_count * sizeof(s32));
}
}
offset += worker_params.sample_count;
}
}
}
ServerSplitterDestinationData* CommandGenerator::GetDestinationData(s32 splitter_id, s32 index) {
if (splitter_id == AudioCommon::NO_SPLITTER) {
return nullptr;
}
return splitter_context.GetDestinationData(splitter_id, index);
}
s32 CommandGenerator::WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u32 max_samples,
const s32* data, u32 sample_count, u32 write_offset,
u32 write_count) {
if (max_samples == 0) {
return 0;
}
u32 offset = dsp_info.write_offset + write_offset;
if (send_buffer == 0 || offset > max_samples) {
return 0;
}
std::size_t data_offset{};
u32 remaining = sample_count;
while (remaining > 0) {
// Get position in buffer
const auto base = send_buffer + (offset * sizeof(u32));
const auto samples_to_grab = std::min(max_samples - offset, remaining);
// Write to output
memory.WriteBlock(base, (data + data_offset), samples_to_grab * sizeof(u32));
offset = (offset + samples_to_grab) % max_samples;
remaining -= samples_to_grab;
data_offset += samples_to_grab;
}
if (write_count != 0) {
dsp_info.write_offset = (dsp_info.write_offset + write_count) % max_samples;
}
return sample_count;
}
s32 CommandGenerator::ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u32 max_samples,
s32* out_data, u32 sample_count, u32 read_offset,
u32 read_count) {
if (max_samples == 0) {
return 0;
}
u32 offset = recv_info.read_offset + read_offset;
if (recv_buffer == 0 || offset > max_samples) {
return 0;
}
u32 remaining = sample_count;
while (remaining > 0) {
const auto base = recv_buffer + (offset * sizeof(u32));
const auto samples_to_grab = std::min(max_samples - offset, remaining);
std::vector<s32> buffer(samples_to_grab);
memory.ReadBlock(base, buffer.data(), buffer.size() * sizeof(u32));
std::memcpy(out_data, buffer.data(), buffer.size() * sizeof(u32));
out_data += samples_to_grab;
offset = (offset + samples_to_grab) % max_samples;
remaining -= samples_to_grab;
}
if (read_count != 0) {
recv_info.read_offset = (recv_info.read_offset + read_count) % max_samples;
}
return sample_count;
}
void CommandGenerator::GenerateVolumeRampCommand(float last_volume, float current_volume,
s32 channel, s32 node_id) {
const auto last = static_cast<s32>(last_volume * 32768.0f);
const auto current = static_cast<s32>(current_volume * 32768.0f);
const auto delta = static_cast<s32>((static_cast<float>(current) - static_cast<float>(last)) /
static_cast<float>(worker_params.sample_count));
if (dumping_frame) {
LOG_DEBUG(Audio,
"(DSP_TRACE) GenerateVolumeRampCommand node_id={}, input={}, output={}, "
"last_volume={}, current_volume={}",
node_id, GetMixChannelBufferOffset(channel), GetMixChannelBufferOffset(channel),
last_volume, current_volume);
}
// Apply generic gain on samples
ApplyGain(GetChannelMixBuffer(channel), GetChannelMixBuffer(channel), last, delta,
worker_params.sample_count);
}
void CommandGenerator::GenerateVoiceMixCommand(const MixVolumeBuffer& mix_volumes,
const MixVolumeBuffer& last_mix_volumes,
VoiceState& dsp_state, s32 mix_buffer_offset,
s32 mix_buffer_count, s32 voice_index, s32 node_id) {
// Loop all our mix buffers
for (s32 i = 0; i < mix_buffer_count; i++) {
if (last_mix_volumes[i] != 0.0f || mix_volumes[i] != 0.0f) {
const auto delta = static_cast<float>((mix_volumes[i] - last_mix_volumes[i])) /
static_cast<float>(worker_params.sample_count);
if (dumping_frame) {
LOG_DEBUG(Audio,
"(DSP_TRACE) GenerateVoiceMixCommand node_id={}, input={}, "
"output={}, last_volume={}, current_volume={}",
node_id, voice_index, mix_buffer_offset + i, last_mix_volumes[i],
mix_volumes[i]);
}
dsp_state.previous_samples[i] =
ApplyMixRamp(GetMixBuffer(mix_buffer_offset + i), GetMixBuffer(voice_index),
last_mix_volumes[i], delta, worker_params.sample_count);
} else {
dsp_state.previous_samples[i] = 0;
}
}
}
void CommandGenerator::GenerateSubMixCommand(ServerMixInfo& mix_info) {
if (dumping_frame) {
LOG_DEBUG(Audio, "(DSP_TRACE) GenerateSubMixCommand");
}
const auto& in_params = mix_info.GetInParams();
GenerateDepopForMixBuffersCommand(in_params.buffer_count, in_params.buffer_offset,
in_params.sample_rate);
GenerateEffectCommand(mix_info);
GenerateMixCommands(mix_info);
}
void CommandGenerator::GenerateMixCommands(ServerMixInfo& mix_info) {
if (!mix_info.HasAnyConnection()) {
return;
}
const auto& in_params = mix_info.GetInParams();
if (in_params.dest_mix_id != AudioCommon::NO_MIX) {
const auto& dest_mix = mix_context.GetInfo(in_params.dest_mix_id);
const auto& dest_in_params = dest_mix.GetInParams();
const auto buffer_count = in_params.buffer_count;
for (s32 i = 0; i < buffer_count; i++) {
for (s32 j = 0; j < dest_in_params.buffer_count; j++) {
const auto mixed_volume = in_params.volume * in_params.mix_volume[i][j];
if (mixed_volume != 0.0f) {
GenerateMixCommand(dest_in_params.buffer_offset + j,
in_params.buffer_offset + i, mixed_volume,
in_params.node_id);
}
}
}
} else if (in_params.splitter_id != AudioCommon::NO_SPLITTER) {
s32 base{};
while (const auto* destination_data = GetDestinationData(in_params.splitter_id, base++)) {
if (!destination_data->IsConfigured()) {
continue;
}
const auto& dest_mix = mix_context.GetInfo(destination_data->GetMixId());
const auto& dest_in_params = dest_mix.GetInParams();
const auto mix_index = (base - 1) % in_params.buffer_count + in_params.buffer_offset;
for (std::size_t i = 0; i < static_cast<std::size_t>(dest_in_params.buffer_count);
i++) {
const auto mixed_volume = in_params.volume * destination_data->GetMixVolume(i);
if (mixed_volume != 0.0f) {
GenerateMixCommand(dest_in_params.buffer_offset + i, mix_index, mixed_volume,
in_params.node_id);
}
}
}
}
}
void CommandGenerator::GenerateMixCommand(std::size_t output_offset, std::size_t input_offset,
float volume, s32 node_id) {
if (dumping_frame) {
LOG_DEBUG(Audio,
"(DSP_TRACE) GenerateMixCommand node_id={}, input={}, output={}, volume={}",
node_id, input_offset, output_offset, volume);
}
auto* output = GetMixBuffer(output_offset);
const auto* input = GetMixBuffer(input_offset);
const s32 gain = static_cast<s32>(volume * 32768.0f);
// Mix with loop unrolling
if (worker_params.sample_count % 4 == 0) {
ApplyMix<4>(output, input, gain, worker_params.sample_count);
} else if (worker_params.sample_count % 2 == 0) {
ApplyMix<2>(output, input, gain, worker_params.sample_count);
} else {
ApplyMix<1>(output, input, gain, worker_params.sample_count);
}
}
void CommandGenerator::GenerateFinalMixCommand() {
if (dumping_frame) {
LOG_DEBUG(Audio, "(DSP_TRACE) GenerateFinalMixCommand");
}
auto& mix_info = mix_context.GetFinalMixInfo();
const auto& in_params = mix_info.GetInParams();
GenerateDepopForMixBuffersCommand(in_params.buffer_count, in_params.buffer_offset,
in_params.sample_rate);
GenerateEffectCommand(mix_info);
for (s32 i = 0; i < in_params.buffer_count; i++) {
const s32 gain = static_cast<s32>(in_params.volume * 32768.0f);
if (dumping_frame) {
LOG_DEBUG(
Audio,
"(DSP_TRACE) ApplyGainWithoutDelta node_id={}, input={}, output={}, volume={}",
in_params.node_id, in_params.buffer_offset + i, in_params.buffer_offset + i,
in_params.volume);
}
ApplyGainWithoutDelta(GetMixBuffer(in_params.buffer_offset + i),
GetMixBuffer(in_params.buffer_offset + i), gain,
worker_params.sample_count);
}
}
s32 CommandGenerator::DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
s32 sample_count, s32 channel, std::size_t mix_offset) {
const auto& in_params = voice_info.GetInParams();
const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
if (wave_buffer.buffer_address == 0) {
return 0;
}
if (wave_buffer.buffer_size == 0) {
return 0;
}
if (wave_buffer.end_sample_offset < wave_buffer.start_sample_offset) {
return 0;
}
const auto samples_remaining =
(wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) - dsp_state.offset;
const auto start_offset =
((wave_buffer.start_sample_offset + dsp_state.offset) * in_params.channel_count) *
sizeof(s16);
const auto buffer_pos = wave_buffer.buffer_address + start_offset;
const auto samples_processed = std::min(sample_count, samples_remaining);
if (in_params.channel_count == 1) {
std::vector<s16> buffer(samples_processed);
memory.ReadBlock(buffer_pos, buffer.data(), buffer.size() * sizeof(s16));
for (std::size_t i = 0; i < buffer.size(); i++) {
sample_buffer[mix_offset + i] = buffer[i];
}
} else {
const auto channel_count = in_params.channel_count;
std::vector<s16> buffer(samples_processed * channel_count);
memory.ReadBlock(buffer_pos, buffer.data(), buffer.size() * sizeof(s16));
for (std::size_t i = 0; i < static_cast<std::size_t>(samples_processed); i++) {
sample_buffer[mix_offset + i] = buffer[i * channel_count + channel];
}
}
return samples_processed;
}
s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
s32 sample_count, s32 channel, std::size_t mix_offset) {
const auto& in_params = voice_info.GetInParams();
const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
if (wave_buffer.buffer_address == 0) {
return 0;
}
if (wave_buffer.buffer_size == 0) {
return 0;
}
if (wave_buffer.end_sample_offset < wave_buffer.start_sample_offset) {
return 0;
}
constexpr std::array<int, 16> SIGNED_NIBBLES = {
{0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1}};
constexpr std::size_t FRAME_LEN = 8;
constexpr std::size_t NIBBLES_PER_SAMPLE = 16;
constexpr std::size_t SAMPLES_PER_FRAME = 14;
auto frame_header = dsp_state.context.header;
s32 idx = (frame_header >> 4) & 0xf;
s32 scale = frame_header & 0xf;
s16 yn1 = dsp_state.context.yn1;
s16 yn2 = dsp_state.context.yn2;
Codec::ADPCM_Coeff coeffs;
memory.ReadBlock(in_params.additional_params_address, coeffs.data(),
sizeof(Codec::ADPCM_Coeff));
s32 coef1 = coeffs[idx * 2];
s32 coef2 = coeffs[idx * 2 + 1];
const auto samples_remaining =
(wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) - dsp_state.offset;
const auto samples_processed = std::min(sample_count, samples_remaining);
const auto sample_pos = wave_buffer.start_sample_offset + dsp_state.offset;
const auto samples_remaining_in_frame = sample_pos % SAMPLES_PER_FRAME;
auto position_in_frame = ((sample_pos / SAMPLES_PER_FRAME) * NIBBLES_PER_SAMPLE) +
samples_remaining_in_frame + (samples_remaining_in_frame != 0 ? 2 : 0);
const auto decode_sample = [&](const int nibble) -> s16 {
const int xn = nibble * (1 << scale);
// We first transform everything into 11 bit fixed point, perform the second order
// digital filter, then transform back.
// 0x400 == 0.5 in 11 bit fixed point.
// Filter: y[n] = x[n] + 0.5 + c1 * y[n-1] + c2 * y[n-2]
int val = ((xn << 11) + 0x400 + coef1 * yn1 + coef2 * yn2) >> 11;
// Clamp to output range.
val = std::clamp<s32>(val, -32768, 32767);
// Advance output feedback.
yn2 = yn1;
yn1 = static_cast<s16>(val);
return yn1;
};
std::size_t buffer_offset{};
std::vector<u8> buffer(
std::max((samples_processed / FRAME_LEN) * SAMPLES_PER_FRAME, FRAME_LEN));
memory.ReadBlock(wave_buffer.buffer_address + (position_in_frame / 2), buffer.data(),
buffer.size());
std::size_t cur_mix_offset = mix_offset;
auto remaining_samples = samples_processed;
while (remaining_samples > 0) {
if (position_in_frame % NIBBLES_PER_SAMPLE == 0) {
// Read header
frame_header = buffer[buffer_offset++];
idx = (frame_header >> 4) & 0xf;
scale = frame_header & 0xf;
coef1 = coeffs[idx * 2];
coef2 = coeffs[idx * 2 + 1];
position_in_frame += 2;
// Decode entire frame
if (remaining_samples >= static_cast<int>(SAMPLES_PER_FRAME)) {
for (std::size_t i = 0; i < SAMPLES_PER_FRAME / 2; i++) {
// Sample 1
const s32 s0 = SIGNED_NIBBLES[buffer[buffer_offset] >> 4];
const s32 s1 = SIGNED_NIBBLES[buffer[buffer_offset++] & 0xf];
const s16 sample_1 = decode_sample(s0);
const s16 sample_2 = decode_sample(s1);
sample_buffer[cur_mix_offset++] = sample_1;
sample_buffer[cur_mix_offset++] = sample_2;
}
remaining_samples -= SAMPLES_PER_FRAME;
position_in_frame += SAMPLES_PER_FRAME;
continue;
}
}
// Decode mid frame
s32 current_nibble = buffer[buffer_offset];
if (position_in_frame++ & 0x1) {
current_nibble &= 0xf;
buffer_offset++;
} else {
current_nibble >>= 4;
}
const s16 sample = decode_sample(SIGNED_NIBBLES[current_nibble]);
sample_buffer[cur_mix_offset++] = sample;
remaining_samples--;
}
dsp_state.context.header = frame_header;
dsp_state.context.yn1 = yn1;
dsp_state.context.yn2 = yn2;
return samples_processed;
}
s32* CommandGenerator::GetMixBuffer(std::size_t index) {
return mix_buffer.data() + (index * worker_params.sample_count);
}
const s32* CommandGenerator::GetMixBuffer(std::size_t index) const {
return mix_buffer.data() + (index * worker_params.sample_count);
}
std::size_t CommandGenerator::GetMixChannelBufferOffset(s32 channel) const {
return worker_params.mix_buffer_count + channel;
}
std::size_t CommandGenerator::GetTotalMixBufferCount() const {
return worker_params.mix_buffer_count + AudioCommon::MAX_CHANNEL_COUNT;
}
s32* CommandGenerator::GetChannelMixBuffer(s32 channel) {
return GetMixBuffer(worker_params.mix_buffer_count + channel);
}
const s32* CommandGenerator::GetChannelMixBuffer(s32 channel) const {
return GetMixBuffer(worker_params.mix_buffer_count + channel);
}
void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* output,
VoiceState& dsp_state, s32 channel,
s32 target_sample_rate, s32 sample_count,
s32 node_id) {
const auto& in_params = voice_info.GetInParams();
if (dumping_frame) {
LOG_DEBUG(Audio,
"(DSP_TRACE) DecodeFromWaveBuffers, node_id={}, channel={}, "
"format={}, sample_count={}, sample_rate={}, mix_id={}, splitter_id={}",
node_id, channel, in_params.sample_format, sample_count, in_params.sample_rate,
in_params.mix_id, in_params.splitter_info_id);
}
ASSERT_OR_EXECUTE(output != nullptr, { return; });
const auto resample_rate = static_cast<s32>(
static_cast<float>(in_params.sample_rate) / static_cast<float>(target_sample_rate) *
static_cast<float>(static_cast<s32>(in_params.pitch * 32768.0f)));
if (dsp_state.fraction + sample_count * resample_rate >
static_cast<s32>(SCALED_MIX_BUFFER_SIZE - 4ULL)) {
return;
}
auto min_required_samples =
std::min(static_cast<s32>(SCALED_MIX_BUFFER_SIZE) - dsp_state.fraction, resample_rate);
if (min_required_samples >= sample_count) {
min_required_samples = sample_count;
}
std::size_t temp_mix_offset{};
bool is_buffer_completed{false};
auto samples_remaining = sample_count;
while (samples_remaining > 0 && !is_buffer_completed) {
const auto samples_to_output = std::min(samples_remaining, min_required_samples);
const auto samples_to_read = (samples_to_output * resample_rate + dsp_state.fraction) >> 15;
if (!in_params.behavior_flags.is_pitch_and_src_skipped) {
// Append sample histtory for resampler
for (std::size_t i = 0; i < AudioCommon::MAX_SAMPLE_HISTORY; i++) {
sample_buffer[temp_mix_offset + i] = dsp_state.sample_history[i];
}
temp_mix_offset += 4;
}
s32 samples_read{};
while (samples_read < samples_to_read) {
const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
// No more data can be read
if (!dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index]) {
is_buffer_completed = true;
break;
}
if (in_params.sample_format == SampleFormat::Adpcm && dsp_state.offset == 0 &&
wave_buffer.context_address != 0 && wave_buffer.context_size != 0) {
// TODO(ogniK): ADPCM loop context
}
s32 samples_decoded{0};
switch (in_params.sample_format) {
case SampleFormat::Pcm16:
samples_decoded = DecodePcm16(voice_info, dsp_state, samples_to_read - samples_read,
channel, temp_mix_offset);
break;
case SampleFormat::Adpcm:
samples_decoded = DecodeAdpcm(voice_info, dsp_state, samples_to_read - samples_read,
channel, temp_mix_offset);
break;
default:
UNREACHABLE_MSG("Unimplemented sample format={}", in_params.sample_format);
}
temp_mix_offset += samples_decoded;
samples_read += samples_decoded;
dsp_state.offset += samples_decoded;
dsp_state.played_sample_count += samples_decoded;
if (dsp_state.offset >=
(wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) ||
samples_decoded == 0) {
// Reset our sample offset
dsp_state.offset = 0;
if (wave_buffer.is_looping) {
if (samples_decoded == 0) {
// End of our buffer
is_buffer_completed = true;
break;
}
if (in_params.behavior_flags.is_played_samples_reset_at_loop_point.Value()) {
dsp_state.played_sample_count = 0;
}
} else {
// Update our wave buffer states
dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index] = false;
dsp_state.wave_buffer_consumed++;
dsp_state.wave_buffer_index =
(dsp_state.wave_buffer_index + 1) % AudioCommon::MAX_WAVE_BUFFERS;
if (wave_buffer.end_of_stream) {
dsp_state.played_sample_count = 0;
}
}
}
}
if (in_params.behavior_flags.is_pitch_and_src_skipped.Value()) {
// No need to resample
std::memcpy(output, sample_buffer.data(), samples_read * sizeof(s32));
} else {
std::fill(sample_buffer.begin() + temp_mix_offset,
sample_buffer.begin() + temp_mix_offset + (samples_to_read - samples_read),
0);
AudioCore::Resample(output, sample_buffer.data(), resample_rate, dsp_state.fraction,
samples_to_output);
// Resample
for (std::size_t i = 0; i < AudioCommon::MAX_SAMPLE_HISTORY; i++) {
dsp_state.sample_history[i] = sample_buffer[samples_to_read + i];
}
}
output += samples_to_output;
samples_remaining -= samples_to_output;
}
}
} // namespace AudioCore