yuzu/src/video_core
ReinUsesLisp 8beca060d1 vk_device: Abstract device handling into a class
VKDevice contains all the data required to manage and initialize a
physical device. Its intention is to be passed across Vulkan objects to
query device-specific data (for example the logical device and the
dispatch loader).
2019-02-12 21:43:02 -03:00
..
debug_utils
engines Corrected F2I None mode to RoundEven. 2019-02-11 18:46:45 -04:00
renderer_opengl Merge pull request #2068 from ReinUsesLisp/shader-cleanup-textures 2019-02-12 10:20:15 -05:00
renderer_vulkan vk_device: Abstract device handling into a class 2019-02-12 21:43:02 -03:00
shader Merge pull request #2108 from FernandoS27/fix-cc 2019-02-12 10:39:03 -05:00
textures Merge pull request #2042 from ReinUsesLisp/nouveau-tex 2019-02-06 20:19:20 -05:00
CMakeLists.txt vk_device: Abstract device handling into a class 2019-02-12 21:43:02 -03:00
dma_pusher.cpp video_core: Assert on invalid GPU to CPU address queries 2019-02-03 04:58:40 -03:00
dma_pusher.h video_core/dma_pusher: Silence C4828 warnings 2019-01-30 12:36:31 -05:00
gpu.cpp video_core/GPU Implemented the GPU PFIFO puller semaphore operations. (#1908) 2019-01-29 21:49:18 -05:00
gpu.h video_core/GPU Implemented the GPU PFIFO puller semaphore operations. (#1908) 2019-01-29 21:49:18 -05:00
macro_interpreter.cpp
macro_interpreter.h
memory_manager.cpp memory_manager: Check for reserved page status 2019-02-03 04:58:24 -03:00
memory_manager.h
morton.cpp gpu: Remove PixelFormat G8R8U and G8R8S, as they do not seem to exist. 2018-12-28 15:36:45 -05:00
morton.h
rasterizer_cache.cpp
rasterizer_cache.h
rasterizer_interface.h gl_rasterizer: Implement a more accurate fermi 2D copy. 2019-02-06 21:54:21 -05:00
renderer_base.cpp
renderer_base.h
surface.cpp gl_shader_cache: Fix texture view for cubemaps as cubemap arrays 2019-01-29 23:49:02 -03:00
surface.h video_core: Remove unused Fill surface type 2019-02-01 02:57:47 -03:00
video_core.cpp gl_shader_disk_cache: Pass core system as argument and guard against games without title ids 2019-02-06 22:23:40 -03:00
video_core.h gl_shader_disk_cache: Pass core system as argument and guard against games without title ids 2019-02-06 22:23:40 -03:00