..
gl_buffer_cache.cpp
global: Use std::optional instead of boost::optional ( #1578 )
2018-10-30 00:03:25 -04:00
gl_buffer_cache.h
rasterizer_cache: Refactor to support in-order flushing.
2018-10-16 16:51:53 -04:00
gl_primitive_assembler.cpp
global: Use std::optional instead of boost::optional ( #1578 )
2018-10-30 00:03:25 -04:00
gl_primitive_assembler.h
gl_rasterizer: Implement quads topology
2018-10-04 00:03:44 -03:00
gl_rasterizer_cache.cpp
gl_rasterizer_cache: Add profiles for Copy and Blit.
2018-11-06 17:45:32 +01:00
gl_rasterizer_cache.h
Merge pull request #1616 from FernandoS27/cube-array
2018-11-05 15:28:48 -05:00
gl_rasterizer.cpp
Add support to color mask to avoid issues in blending caused by wrong values in the alpha channel in some render targets.
2018-11-05 00:24:19 -03:00
gl_rasterizer.h
Add support to color mask to avoid issues in blending caused by wrong values in the alpha channel in some render targets.
2018-11-05 00:24:19 -03:00
gl_resource_manager.cpp
gl_resource_manager: Amend clang-format discrepancies
2018-11-08 00:23:45 -05:00
gl_resource_manager.h
gl_resource_manager: Split implementations in .cpp file.
2018-11-06 14:40:39 +01:00
gl_shader_cache.cpp
gl_shader_decompiler: Guard out of bound geometry shader input reads
2018-11-10 03:10:50 -03:00
gl_shader_cache.h
gl_shader_decompiler: Guard out of bound geometry shader input reads
2018-11-10 03:10:50 -03:00
gl_shader_decompiler.cpp
gl_shader_decompiler: Guard out of bound geometry shader input reads
2018-11-10 03:10:50 -03:00
gl_shader_decompiler.h
global: Use std::optional instead of boost::optional ( #1578 )
2018-10-30 00:03:25 -04:00
gl_shader_gen.cpp
gl_shader_decompiler: Guard out of bound geometry shader input reads
2018-11-10 03:10:50 -03:00
gl_shader_gen.h
gl_shader_decompiler: Move position varying declaration back to gl_shader_gen
2018-10-20 02:19:30 -03:00
gl_shader_manager.cpp
Use standard UBO and fix/stylize the code
2018-10-22 15:07:33 -04:00
gl_shader_manager.h
gl_resource_manager: Split implementations in .cpp file.
2018-11-06 14:40:39 +01:00
gl_shader_util.cpp
gl_shader_util.h
gl_state.cpp
Add support to color mask to avoid issues in blending caused by wrong values in the alpha channel in some render targets.
2018-11-05 00:24:19 -03:00
gl_state.h
Add support to color mask to avoid issues in blending caused by wrong values in the alpha channel in some render targets.
2018-11-05 00:24:19 -03:00
gl_stream_buffer.cpp
gl_stream_buffer: Profile orphaning of stream buffer.
2018-11-06 17:45:32 +01:00
gl_stream_buffer.h
maxwell_to_gl.h
Fixed Block Resizing algorithm and Clang Format
2018-10-28 19:00:03 -04:00
renderer_opengl.cpp
global: Use std::optional instead of boost::optional ( #1578 )
2018-10-30 00:03:25 -04:00
renderer_opengl.h
global: Use std::optional instead of boost::optional ( #1578 )
2018-10-30 00:03:25 -04:00
utils.cpp
video_core: Move OpenGL specific utils to its renderer
2018-10-28 22:22:30 -03:00
utils.h
video_core: Move OpenGL specific utils to its renderer
2018-10-28 22:22:30 -03:00