99ceb03a1c
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
26 lines
704 B
C++
26 lines
704 B
C++
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
|
|
#include "shader_recompiler/backend/spirv/spirv_emit_context.h"
|
|
|
|
namespace Shader::Backend::SPIRV {
|
|
|
|
Id EmitLogicalOr(EmitContext& ctx, Id a, Id b) {
|
|
return ctx.OpLogicalOr(ctx.U1, a, b);
|
|
}
|
|
|
|
Id EmitLogicalAnd(EmitContext& ctx, Id a, Id b) {
|
|
return ctx.OpLogicalAnd(ctx.U1, a, b);
|
|
}
|
|
|
|
Id EmitLogicalXor(EmitContext& ctx, Id a, Id b) {
|
|
return ctx.OpLogicalNotEqual(ctx.U1, a, b);
|
|
}
|
|
|
|
Id EmitLogicalNot(EmitContext& ctx, Id value) {
|
|
return ctx.OpLogicalNot(ctx.U1, value);
|
|
}
|
|
|
|
} // namespace Shader::Backend::SPIRV
|