..
blit_image.cpp
vulkan: Rework descriptor allocation algorithm
2021-07-22 21:51:29 -04:00
blit_image.h
vulkan: Rework descriptor allocation algorithm
2021-07-22 21:51:29 -04:00
fixed_pipeline_state.cpp
video_core: Abstract transform feedback translation utility
2021-07-22 21:51:33 -04:00
fixed_pipeline_state.h
video_core: Abstract transform feedback translation utility
2021-07-22 21:51:33 -04:00
maxwell_to_vk.cpp
shader: Implement tessellation shaders, polygon mode and invocation id
2021-07-22 21:51:27 -04:00
maxwell_to_vk.h
shader: Implement tessellation shaders, polygon mode and invocation id
2021-07-22 21:51:27 -04:00
pipeline_helper.h
shader: Initial OpenGL implementation
2021-07-22 21:51:30 -04:00
renderer_vulkan.cpp
video_core,shader: Clang-format fixes
2021-07-22 21:51:33 -04:00
renderer_vulkan.h
video_core: Add GPU vendor name to window title bar
2021-06-20 23:04:07 -04:00
vk_blit_screen.cpp
vk_scheduler: Allow command submission on worker thread
2021-07-22 21:51:29 -04:00
vk_blit_screen.h
gpu: Report renderer errors with exceptions
2021-02-13 02:16:19 -03:00
vk_buffer_cache.cpp
vulkan: Rework descriptor allocation algorithm
2021-07-22 21:51:29 -04:00
vk_buffer_cache.h
shader: Initial OpenGL implementation
2021-07-22 21:51:30 -04:00
vk_command_pool.cpp
vk_command_pool: Reduce the command pool size from 4096 to 4
2021-02-23 19:08:24 -03:00
vk_command_pool.h
renderer_vulkan: Rename VKDevice to Device
2021-01-03 17:51:48 -03:00
vk_compute_pass.cpp
vk_compute_pass: Fix -Wshadow warning
2021-07-22 21:51:29 -04:00
vk_compute_pass.h
vulkan: Defer descriptor set work to the Vulkan thread
2021-07-22 21:51:29 -04:00
vk_compute_pipeline.cpp
shader: Initial OpenGL implementation
2021-07-22 21:51:30 -04:00
vk_compute_pipeline.h
vulkan: Defer descriptor set work to the Vulkan thread
2021-07-22 21:51:29 -04:00
vk_descriptor_pool.cpp
vulkan: Rework descriptor allocation algorithm
2021-07-22 21:51:29 -04:00
vk_descriptor_pool.h
vulkan: Rework descriptor allocation algorithm
2021-07-22 21:51:29 -04:00
vk_fence_manager.cpp
video_core: Reimplement the buffer cache
2021-02-13 02:17:22 -03:00
vk_fence_manager.h
video_core: Reimplement the buffer cache
2021-02-13 02:17:22 -03:00
vk_graphics_pipeline.cpp
buffer_cache: Mark uniform buffers as dirty if any enable bit changes
2021-07-22 21:51:34 -04:00
vk_graphics_pipeline.h
buffer_cache: Mark uniform buffers as dirty if any enable bit changes
2021-07-22 21:51:34 -04:00
vk_master_semaphore.cpp
vk_master_semaphore: Use jthread for debug thread
2021-06-21 19:56:07 -03:00
vk_master_semaphore.h
vk_master_semaphore: Use fetch_add to increase master semaphore tick
2021-07-22 21:51:30 -04:00
vk_pipeline_cache.cpp
opengl: Declare fragment outputs even if they are not used
2021-07-22 21:51:34 -04:00
vk_pipeline_cache.h
shader: Split profile and runtime information in separate structs
2021-07-22 21:51:33 -04:00
vk_query_cache.cpp
vk_query_cache: Wait before reading queries
2021-07-22 21:51:30 -04:00
vk_query_cache.h
renderer_vulkan: Rename VKDevice to Device
2021-01-03 17:51:48 -03:00
vk_rasterizer.cpp
shader: Initial OpenGL implementation
2021-07-22 21:51:30 -04:00
vk_rasterizer.h
vulkan: Rework descriptor allocation algorithm
2021-07-22 21:51:29 -04:00
vk_render_pass_cache.cpp
shader: Fix render targets with null attachments
2021-07-22 21:51:29 -04:00
vk_render_pass_cache.h
vk_pipeline_cache: Add pipeline cache
2021-07-22 21:51:24 -04:00
vk_resource_pool.cpp
shader: Primitive Vulkan integration
2021-07-22 21:51:22 -04:00
vk_resource_pool.h
shader: Primitive Vulkan integration
2021-07-22 21:51:22 -04:00
vk_scheduler.cpp
vk_scheduler: Use locks instead of SPSC a queue
2021-07-22 21:51:30 -04:00
vk_scheduler.h
video_core,shader: Clang-format fixes
2021-07-22 21:51:33 -04:00
vk_shader_util.cpp
renderer_vulkan: Move device abstraction to vulkan_common
2021-01-04 02:22:22 -03:00
vk_shader_util.h
renderer_vulkan: Rename VKDevice to Device
2021-01-03 17:51:48 -03:00
vk_staging_buffer_pool.cpp
shader: Implement tessellation shaders, polygon mode and invocation id
2021-07-22 21:51:27 -04:00
vk_staging_buffer_pool.h
vk_staging_buffer_pool: Fix softlock when stream buffer overflows
2021-02-13 02:18:38 -03:00
vk_state_tracker.cpp
fixed_pipeline_cache: Use dirty flags to lazily update key
2021-02-13 17:44:47 -03:00
vk_state_tracker.h
fixed_pipeline_cache: Use dirty flags to lazily update key
2021-02-13 17:44:47 -03:00
vk_stream_buffer.cpp
common: Replace common_sizes into user-literals
2021-06-24 09:27:40 -07:00
vk_stream_buffer.h
renderer_vulkan: Rename VKDevice to Device
2021-01-03 17:51:48 -03:00
vk_swapchain.cpp
vk_scheduler: Allow command submission on worker thread
2021-07-22 21:51:29 -04:00
vk_swapchain.h
vk_scheduler: Allow command submission on worker thread
2021-07-22 21:51:29 -04:00
vk_texture_cache.cpp
shader: Implement SULD and SUST
2021-07-22 21:51:26 -04:00
vk_texture_cache.h
shader: Implement SULD and SUST
2021-07-22 21:51:26 -04:00
vk_update_descriptor.cpp
vk_update_descriptor: Properly initialize payload on the update descriptor queue
2021-07-22 21:51:31 -04:00
vk_update_descriptor.h
vulkan: Defer descriptor set work to the Vulkan thread
2021-07-22 21:51:29 -04:00