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gl_arb_decompiler.cpp
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gl_arb_decompiler.h
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gl_buffer_cache.cpp
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buffer_cache: Heuristically decide to skip cache on uniform buffers
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2021-03-02 02:44:19 -03:00 |
gl_buffer_cache.h
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renderer_opengl: Remove interop
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2021-02-13 02:18:04 -03:00 |
gl_device.cpp
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gl_device: Expand on Mesa driver names
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2021-06-20 23:04:07 -04:00 |
gl_device.h
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video_core: Add GPU vendor name to window title bar
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2021-06-20 23:04:07 -04:00 |
gl_fence_manager.cpp
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video_core: Reimplement the buffer cache
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2021-02-13 02:17:22 -03:00 |
gl_fence_manager.h
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video_core: Reimplement the buffer cache
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2021-02-13 02:17:22 -03:00 |
gl_query_cache.cpp
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gl_query_cache.h
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gl_rasterizer.cpp
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buffer_cache: Simplify uniform disabling logic
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2021-06-01 13:26:58 -04:00 |
gl_rasterizer.h
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buffer_cache: Simplify uniform disabling logic
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2021-06-01 13:26:58 -04:00 |
gl_resource_manager.cpp
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video_core: Reimplement the buffer cache
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2021-02-13 02:17:22 -03:00 |
gl_resource_manager.h
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video_core: Reimplement the buffer cache
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2021-02-13 02:17:22 -03:00 |
gl_shader_cache.cpp
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gl_disk_shader_cache: Log total shader entries count on game load
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2021-02-20 11:08:19 -05:00 |
gl_shader_cache.h
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gl_shader_decompiler.cpp
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video_core: Reimplement the buffer cache
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2021-02-13 02:17:22 -03:00 |
gl_shader_decompiler.h
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video_core: Reimplement the buffer cache
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2021-02-13 02:17:22 -03:00 |
gl_shader_disk_cache.cpp
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common: fs: Rework the Common Filesystem interface to make use of std::filesystem (#6270)
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2021-05-25 19:32:56 -04:00 |
gl_shader_disk_cache.h
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common: fs: Rework the Common Filesystem interface to make use of std::filesystem (#6270)
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2021-05-25 19:32:56 -04:00 |
gl_shader_manager.cpp
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gl_shader_manager.h
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gl_shader_util.cpp
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gl_shader_util.h
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gl_state_tracker.cpp
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video_core: Reimplement the buffer cache
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2021-02-13 02:17:22 -03:00 |
gl_state_tracker.h
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video_core: Reimplement the buffer cache
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2021-02-13 02:17:22 -03:00 |
gl_stream_buffer.cpp
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gl_stream_buffer/vk_staging_buffer_pool: Fix size check
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2021-02-13 05:11:48 -03:00 |
gl_stream_buffer.h
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video_core: Reimplement the buffer cache
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2021-02-13 02:17:22 -03:00 |
gl_texture_cache.cpp
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configure_graphics: Add Accelerate ASTC decoding setting
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2021-06-15 20:19:00 -04:00 |
gl_texture_cache.h
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texture_cache: Handle out of bound texture blits
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2021-05-07 22:14:21 -04:00 |
maxwell_to_gl.h
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maxwell_to_gl: Remove unused code
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2021-02-12 23:01:09 -05:00 |
renderer_opengl.cpp
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perf_stats: Rework FPS counter to be more accurate
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2021-05-15 20:34:20 -04:00 |
renderer_opengl.h
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video_core: Add GPU vendor name to window title bar
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2021-06-20 23:04:07 -04:00 |
util_shaders.cpp
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astc_decoder: Refactor for style and more efficient memory use
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2021-03-25 16:53:51 -04:00 |
util_shaders.h
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astc_decoder: Refactor for style and more efficient memory use
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2021-03-25 16:53:51 -04:00 |