82c2601555
Reimplement the buffer cache using cached bindings and page level granularity for modification tracking. This also drops the usage of shared pointers and virtual functions from the cache. - Bindings are cached, allowing to skip work when the game changes few bits between draws. - OpenGL Assembly shaders no longer copy when a region has been modified from the GPU to emulate constant buffers, instead GL_EXT_memory_object is used to alias sub-buffers within the same allocation. - OpenGL Assembly shaders stream constant buffer data using glProgramBufferParametersIuivNV, from NV_parameter_buffer_object. In theory this should save one hash table resolve inside the driver compared to glBufferSubData. - A new OpenGL stream buffer is implemented based on fences for drivers that are not Nvidia's proprietary, due to their low performance on partial glBufferSubData calls synchronized with 3D rendering (that some games use a lot). - Most optimizations are shared between APIs now, allowing Vulkan to cache more bindings than before, skipping unnecesarry work. This commit adds the necessary infrastructure to use Vulkan object from OpenGL. Overall, it improves performance and fixes some bugs present on the old cache. There are still some edge cases hit by some games that harm performance on some vendors, this are planned to be fixed in later commits.
217 lines
8.8 KiB
C++
217 lines
8.8 KiB
C++
// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "core/settings.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/engines/maxwell_dma.h"
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#include "video_core/memory_manager.h"
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#include "video_core/renderer_base.h"
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#include "video_core/textures/decoders.h"
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namespace Tegra::Engines {
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using namespace Texture;
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MaxwellDMA::MaxwellDMA(Core::System& system_, MemoryManager& memory_manager_)
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: system{system_}, memory_manager{memory_manager_} {}
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MaxwellDMA::~MaxwellDMA() = default;
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void MaxwellDMA::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
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ASSERT_MSG(method < NUM_REGS, "Invalid MaxwellDMA register");
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regs.reg_array[method] = method_argument;
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if (method == offsetof(Regs, launch_dma) / sizeof(u32)) {
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Launch();
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}
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}
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void MaxwellDMA::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
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u32 methods_pending) {
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for (size_t i = 0; i < amount; ++i) {
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CallMethod(method, base_start[i], methods_pending - static_cast<u32>(i) <= 1);
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}
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}
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void MaxwellDMA::Launch() {
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LOG_TRACE(Render_OpenGL, "DMA copy 0x{:x} -> 0x{:x}", static_cast<GPUVAddr>(regs.offset_in),
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static_cast<GPUVAddr>(regs.offset_out));
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// TODO(Subv): Perform more research and implement all features of this engine.
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const LaunchDMA& launch = regs.launch_dma;
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ASSERT(launch.remap_enable == 0);
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ASSERT(launch.semaphore_type == LaunchDMA::SemaphoreType::NONE);
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ASSERT(launch.interrupt_type == LaunchDMA::InterruptType::NONE);
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ASSERT(launch.data_transfer_type == LaunchDMA::DataTransferType::NON_PIPELINED);
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ASSERT(regs.dst_params.origin.x == 0);
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ASSERT(regs.dst_params.origin.y == 0);
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const bool is_src_pitch = launch.src_memory_layout == LaunchDMA::MemoryLayout::PITCH;
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const bool is_dst_pitch = launch.dst_memory_layout == LaunchDMA::MemoryLayout::PITCH;
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if (!is_src_pitch && !is_dst_pitch) {
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// If both the source and the destination are in block layout, assert.
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UNREACHABLE_MSG("Tiled->Tiled DMA transfers are not yet implemented");
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return;
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}
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if (is_src_pitch && is_dst_pitch) {
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CopyPitchToPitch();
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} else {
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ASSERT(launch.multi_line_enable == 1);
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if (!is_src_pitch && is_dst_pitch) {
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CopyBlockLinearToPitch();
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} else {
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CopyPitchToBlockLinear();
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}
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}
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}
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void MaxwellDMA::CopyPitchToPitch() {
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// When `multi_line_enable` bit is disabled the copy is performed as if we were copying a 1D
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// buffer of length `line_length_in`.
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// Otherwise we copy a 2D image of dimensions (line_length_in, line_count).
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if (!regs.launch_dma.multi_line_enable) {
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memory_manager.CopyBlock(regs.offset_out, regs.offset_in, regs.line_length_in);
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return;
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}
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// Perform a line-by-line copy.
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// We're going to take a subrect of size (line_length_in, line_count) from the source rectangle.
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// There is no need to manually flush/invalidate the regions because CopyBlock does that for us.
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for (u32 line = 0; line < regs.line_count; ++line) {
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const GPUVAddr source_line = regs.offset_in + static_cast<size_t>(line) * regs.pitch_in;
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const GPUVAddr dest_line = regs.offset_out + static_cast<size_t>(line) * regs.pitch_out;
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memory_manager.CopyBlock(dest_line, source_line, regs.line_length_in);
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}
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}
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void MaxwellDMA::CopyBlockLinearToPitch() {
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UNIMPLEMENTED_IF(regs.src_params.block_size.width != 0);
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UNIMPLEMENTED_IF(regs.src_params.block_size.depth != 0);
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UNIMPLEMENTED_IF(regs.src_params.layer != 0);
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// Optimized path for micro copies.
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const size_t dst_size = static_cast<size_t>(regs.pitch_out) * regs.line_count;
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if (dst_size < GOB_SIZE && regs.pitch_out <= GOB_SIZE_X) {
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FastCopyBlockLinearToPitch();
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return;
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}
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// Deswizzle the input and copy it over.
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const u32 bytes_per_pixel = regs.pitch_out / regs.line_length_in;
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const Parameters& src_params = regs.src_params;
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const u32 width = src_params.width;
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const u32 height = src_params.height;
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const u32 depth = src_params.depth;
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const u32 block_height = src_params.block_size.height;
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const u32 block_depth = src_params.block_size.depth;
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const size_t src_size =
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CalculateSize(true, bytes_per_pixel, width, height, depth, block_height, block_depth);
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if (read_buffer.size() < src_size) {
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read_buffer.resize(src_size);
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}
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if (write_buffer.size() < dst_size) {
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write_buffer.resize(dst_size);
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}
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memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size);
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memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
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UnswizzleSubrect(regs.line_length_in, regs.line_count, regs.pitch_out, width, bytes_per_pixel,
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block_height, src_params.origin.x, src_params.origin.y, write_buffer.data(),
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read_buffer.data());
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memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size);
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}
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void MaxwellDMA::CopyPitchToBlockLinear() {
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UNIMPLEMENTED_IF_MSG(regs.dst_params.block_size.width != 0, "Block width is not one");
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const auto& dst_params = regs.dst_params;
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const u32 bytes_per_pixel = regs.pitch_in / regs.line_length_in;
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const u32 width = dst_params.width;
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const u32 height = dst_params.height;
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const u32 depth = dst_params.depth;
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const u32 block_height = dst_params.block_size.height;
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const u32 block_depth = dst_params.block_size.depth;
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const size_t dst_size =
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CalculateSize(true, bytes_per_pixel, width, height, depth, block_height, block_depth);
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const size_t dst_layer_size =
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CalculateSize(true, bytes_per_pixel, width, height, 1, block_height, block_depth);
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const size_t src_size = static_cast<size_t>(regs.pitch_in) * regs.line_count;
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if (read_buffer.size() < src_size) {
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read_buffer.resize(src_size);
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}
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if (write_buffer.size() < dst_size) {
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write_buffer.resize(dst_size);
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}
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if (Settings::IsGPULevelExtreme()) {
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memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size);
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memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
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} else {
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memory_manager.ReadBlockUnsafe(regs.offset_in, read_buffer.data(), src_size);
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memory_manager.ReadBlockUnsafe(regs.offset_out, write_buffer.data(), dst_size);
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}
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// If the input is linear and the output is tiled, swizzle the input and copy it over.
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if (regs.dst_params.block_size.depth > 0) {
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ASSERT(dst_params.layer == 0);
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SwizzleSliceToVoxel(regs.line_length_in, regs.line_count, regs.pitch_in, width, height,
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bytes_per_pixel, block_height, block_depth, dst_params.origin.x,
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dst_params.origin.y, write_buffer.data(), read_buffer.data());
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} else {
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SwizzleSubrect(regs.line_length_in, regs.line_count, regs.pitch_in, width, bytes_per_pixel,
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write_buffer.data() + dst_layer_size * dst_params.layer, read_buffer.data(),
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block_height, dst_params.origin.x, dst_params.origin.y);
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}
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memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size);
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}
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void MaxwellDMA::FastCopyBlockLinearToPitch() {
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const u32 bytes_per_pixel = regs.pitch_out / regs.line_length_in;
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const size_t src_size = GOB_SIZE;
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const size_t dst_size = static_cast<size_t>(regs.pitch_out) * regs.line_count;
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u32 pos_x = regs.src_params.origin.x;
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u32 pos_y = regs.src_params.origin.y;
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const u64 offset = GetGOBOffset(regs.src_params.width, regs.src_params.height, pos_x, pos_y,
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regs.src_params.block_size.height, bytes_per_pixel);
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const u32 x_in_gob = 64 / bytes_per_pixel;
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pos_x = pos_x % x_in_gob;
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pos_y = pos_y % 8;
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if (read_buffer.size() < src_size) {
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read_buffer.resize(src_size);
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}
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if (write_buffer.size() < dst_size) {
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write_buffer.resize(dst_size);
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}
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if (Settings::IsGPULevelExtreme()) {
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memory_manager.ReadBlock(regs.offset_in + offset, read_buffer.data(), src_size);
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memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
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} else {
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memory_manager.ReadBlockUnsafe(regs.offset_in + offset, read_buffer.data(), src_size);
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memory_manager.ReadBlockUnsafe(regs.offset_out, write_buffer.data(), dst_size);
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}
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UnswizzleSubrect(regs.line_length_in, regs.line_count, regs.pitch_out, regs.src_params.width,
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bytes_per_pixel, regs.src_params.block_size.height, pos_x, pos_y,
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write_buffer.data(), read_buffer.data());
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memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size);
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}
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} // namespace Tegra::Engines
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